In this update1
Full notes
Full PLASMATIC VR update
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What changed
4 fixes1 addition0 changes0 removals
- Gameplay
- Performance
addedWe've implemented some community-reported fixes in the latest update:New: There is a new Rotation Sensitivity Multiplier option (in Menu -> Options -> Gameplay).
fixedWe've implemented some community-reported fixes in the latest update:Fix: We have fixed performance issues related to the Ultra and High settings.
fixedWe've implemented some community-reported fixes in the latest update:Fix: Improved lighting at level 8.
fixedWe've implemented some community-reported fixes in the latest update:Fix: From now on, on failure, the screen first dims and then reloads the level - protects against a sudden and disruptive drop in game performance.
fixedWe've implemented some community-reported fixes in the latest update:Adjustment: The elapsed time reminder now starts at the last 1m 30s, up from 30s.
PLASMATIC VR changes
addedNew: There is a new Rotation Sensitivity Multiplier option (in Menu -> Options -> Gameplay).
fixedFix: We have fixed performance issues related to the Ultra and High settings.
fixedFix: Improved lighting at level 8.
fixedFix: From now on, on failure, the screen first dims and then reloads the level - protects against a sudden and disruptive drop in game performance.
fixedAdjustment: The elapsed time reminder now starts at the last 1m 30s, up from 30s.
We've implemented some community-reported fixes in the latest update:
- NewThere is a new Rotation Sensitivity Multiplier option (in Menu -> Options -> Gameplay).
- FixWe have fixed performance issues related to the Ultra and High settings.
- FixImproved lighting at level 8.
Fix: From now on, on failure, the screen first dims and then reloads the level - protects against a sudden and disruptive drop in game performance.
Adjustment: The elapsed time reminder now starts at the last 1m 30s, up from 30s.
Source
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