Full notes
Full PlanetX update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Gameplay
- Fixes
STAR PORT – Fully Finished – a 7-building complex that opens up access to advanced planetary trade and military power, now complete with all levels.
Level 1: Allows players to purchase army units using gold. Once purchased, a spaceship will deliver them within one or two minutes.
Level 2: Players can construct their own cargo freighter. When the freighter is fully loaded with food and sent to the Emperor, the player will achieve an ECONOMIC VICTORY. This allows players to focus on improving food production instead of fighting.
Level 3: Players can purchase a massive MILITARY SPACESHIP and send it to orbit the planet, destroying multiple enemy structures. Fully implemented in this update! This provides a faster path to victory without having to destroy all enemy buildings manually.
MAIN BUILDINGS AND STAR PORTS: The endgame is now more strategic and flexible. You no longer need to destroy all enemy buildings; destroying enemy Main Buildings or using a Level 3 Star Port MILITARY SPACESHIP is enough to secure victory.
ECONOMIC VICTORY: Build a STAR PORT Level 2, fully load the cargo freighter with food, and send it to the Emperor to become the planet’s winner. Players can now choose to avoid combat and focus on food production to achieve this victory.
- BUG FIXESFixed several critical issues.
Source
Changelog.gg summarizes and formats this update. How we read updates.
