Full notes
Full Planetoid Pioneers update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Fixes
- Maps
- Gameplay
Planetoid Pioneers changes
We have been pushing a bunch of updates since the Game-Only release two weeks ago, with a big lump of em going live now. Get the scoop:
Highlights:
Saving now works in Co-Op and on every relevant planetoid incl. Contributor-made ones
Auto saving on game quit
Auto saving every 60 seconds - in case there are any crashes (should be fewer)
Saving partial blueprints and fixed other saving bugs
Pioneer adjusts his legs to uneven terrain when standing - see this card for details
Inactive players in Co Op get removed automatically from active gameplay by falling asleep
Fixed gamepad controls in Asteroid Belt map
Made pioneer selection clearer in Asteroid Belt map
Added WIP objective marker to zoomout map in Primoid tutorial
Lots of other little tweaks to tutorial based on new player feedback
Fixed player respawning into wrong capsule in Primoid tutorial
Added industrial fragments to texture library
Crashes should be greatly reduced - but please report any!
See the full changelog here We are still working on making a perfect save system that will take care of the discovery map (the dark areas), and also the entire state of the world; however, it's a big task with many prerequisites, but we're working toward it. Thank you so much for providing feedback in the ingame feedback forms, steam forums and even making videos. It helps us a lot for improving the Primoid experience. We are also working on tracking down the crashes some of you reported, and hope you'll notice a difference.
Source
Changelog.gg summarizes and formats this update. How we read updates.
