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Steam News29 July 20169y ago

New Mission: Saturn Supply Run

An early build of the a mission has been released to gather feedback from players. Guide a cargoship on a dangerous mission from Earth to Saturn through asteroid fields and past enemy weapon platforms.

Full notes

Full PlanetFate update

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What changed

0 fixes0 additions1 change1 removal
  • Gameplay
changedAn early build of the a mission has been released to gather feedback from players. Guide a cargoship on a dangerous mission from Earth to Saturn through asteroid fields and past enemy weapon platforms. Manage your ship's shields, weapons and engine power and keep your cargo intact. Tips and instructions on how to play the mission:
removedIf a turret or shield is disabled, diverting power to that system will speed up repairs

PlanetFate changes

changedAn early build of the a mission has been released to gather feedback from players. Guide a cargoship on a dangerous mission from Earth to Saturn through asteroid fields and past enemy weapon platforms. Manage your ship's shields, weapons and engine power and keep your cargo intact. Tips and instructions on how to play the mission:
removedIf a turret or shield is disabled, diverting power to that system will speed up repairs

An early build of the a mission has been released to gather feedback from players. Guide a cargoship on a dangerous mission from Earth to Saturn through asteroid fields and past enemy weapon platforms. Manage your ship's shields, weapons and engine power and keep your cargo intact. Tips and instructions on how to play the mission:

  • When the ship is ready after leaving the shipyard, push your controller's trackpad to engage engines.

  • Swipe your thumb across the trackpad to shift power between shields, weapons and engines.

  • To aim a turret at an enemy, select the turret with the trigger. Hold the trigger down and move your controller to point towards an enemy. When you feel the controller rumble, you can release the trigger. The turret will lock on and automatically fire when in range. Once you have selected a turret, you do not need to keep your hand over the turret. Move your hand as you like to target enemies. (known bug: sometimes the laser pointer will not display. This is a known UE4 issue and is a high priority)

  • Turrets are blue when inactive, yellow when currently selected and green when locked on to a target

  • If a turret or shield is disabled, diverting power to that system will speed up repairs

  • Asteroids permanently disable turrets and shields, so watch out for them

As this is an early build so I can gather feedback so you will likely encounter bugs along the way. Please report any issues on the PlanetFate website or in the community forum. Thank you to everybody who has supported PlanetFate in these early days! There is a lot more to come and your positive feedback makes this all worthwhile.

Source

Steam News / 29 July 2016

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