In this update3
Full notes
Full Planetes update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Server
- UI and audio
- Fixes
Planetes changes
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This patch adds new parts to diversify building options, and brings a full batch of new fixes and improvements.
Additions:
Added 7 new parts which should help make ship designs more interesting. These are all structure parts.
Added the option to have your character move relative to the direction your character is facing rather than relative to the screen. Toggle this with Z key.
Changes:
When mining resources will now be placed in your backpack by default, and will only be placed on your hotbar if your backpack is full.
Reduced backpack slot count.
Lowered the amount of oxygen available in an ice node.
Updated backend server code. (This should fix a lot of issues we were having with servers going offline.)
Improved the maglocks locking distance and smoothness of operation.
Slightly lowered the flame width on a small chemical thruster.
Backpack visuals and sized changed to improve readability.
Inventory tiles now update based on container size.
Fixes:
Stopped inventory item quantity values from displaying long decimal values.
Fixed issue with resolutions other than 16:9 not scaling the UI properly. UI should function on most resolutions now.
Fixed an error that was caused by an active thruster being destroyed.
Fixed an error which occurred when parts with roofs were destroyed in some situations.
Help find bugs! Please click the report bug button in the top left of the screen if you encounter any issues or bugs. You can also use this feature to request new additions to the game, or if you just want to send a friendly note to the devs!
Source
Changelog.gg summarizes and formats this update. How we read updates.
