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Steam News3 October 20258mo ago

Planetbase 2 - Dev Update 02

Hello Everyone, This is our second dev update (see update 01 here). We've been making very good progress over the last few months, implementing a ton of features.

Full notes

Full Planetbase update

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Repeated intro

Hello Everyone,

What changed

0 fixes4 additions4 changes0 removals
  • Balance
  • Store
  • Events
  • UI and audio
  • Gameplay
changedPressurized TruckThis is another of the several vehicles we will have in the game. The Truck has more load capacity and range than the Rover . Colonists don't need to wear a space suit do drive it so running out of oxygen is not a concern.
addedHangarThis is the place where colonists can store vehicles (and drones). It's an exterior structure, so it can be placed in strategic locations near resource storages and exterior work places for maximum efficiency.
changedNew Character ModelsEach character is generated by a random combination of gender, ethnicity, hair style, hair color, skin color and head gear. There are thousands of possible appearances.
changedAnd a lot moreNatural Events: Sandstorms , Dust Devils , Meteors, Solar Flares (more to come!)
changedAnd a lot moreCustomizable UI: Like panels on the top part of the screen in Dawn of Man
addedAnd a lot moreExoskeletons : New exoskeletons for people to carry resources

This is our second dev update (see update 01 here). We've been making very good progress over the last few months, implementing a ton of features.

These are some of the highlights:

Pressurized Truck

This is another of the several vehicles we will have in the game. The Truck has more load capacity and range than the Rover. Colonists don't need to wear a space suit do drive it so running out of oxygen is not a concern.

Extras: Concept - High Poly

Hangar

This is the place where colonists can store vehicles (and drones). It's an exterior structure, so it can be placed in strategic locations near resource storages and exterior work places for maximum efficiency.

New Character Models

We've finished the basic set of appearances for the main 4 specializations. We will make more variations in the future but this allows us to start working on the final animations.

Each character is generated by a random combination of gender, ethnicity, hair style, hair color, skin color and head gear. There are thousands of possible appearances.

Extras: Video - More Screens

And a lot more

We've been working on other less flashy (or not finished) features as well:

  • Natural Events: Sandstorms, Dust Devils, Meteors, Solar Flares (more to come!)

  • Dirt Roads: These will be the first basic type of road you can build.

  • Customizable UI: Like panels on the top part of the screen in Dawn of Man

  • ExoskeletonsNew exoskeletons for people to carry resources
  • Scan Mode: A way to track surface or underground resources. Similar to primal vision in Dawn of Man.

  • Bots and Drones: We have several autonomous vehicles and bots in the game.

  • New ScreenshotsUpdated the screenshots for the steam page.
  • Tech Tree: We have over 30 upgrades already in the game, we want to add up to 50 or 60, similar to Dawn of Man.

We post more detailed updates on X, Bluesky or reddit, if you want to follow us.

Thank you for your support!

Source

Steam News / 3 October 2025

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