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Steam News21 March 20263mo ago

Update #2 - Some rebalancing

Good afternoon, everyone! Some rebalancing and fixes for today: The skill tree was reorganized, and prestige upgrades now have proper values instead of everything costing one.

Full notes

Full Planetary Inc. update

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What changed

0 fixes2 additions2 changes0 removals
  • Gameplay
  • Balance
addedThe skill tree was reorganized, and prestige upgrades now have proper values instead of everything costing one.
addedChanged the key to advance dialogue from (A) to (SPACE) and added the text "PRESS (SPACE) TO CONTINUE". Based on some comments I received, some players didn’t understand how to skip the dialogue and got stuck, so this should make it clearer. I also have plans to improve how the player receives messages from The Boss.
changedAdjusted HP and shield scaling for planets to slow down progression.
changedAny feedback or bugs can be reported in the discussions. More fixes and improvements are on the way. Stay tuned.

Planetary Inc. changes

addedThe skill tree was reorganized, and prestige upgrades now have proper values instead of everything costing one.
addedChanged the key to advance dialogue from (A) to (SPACE) and added the text "PRESS (SPACE) TO CONTINUE". Based on some comments I received, some players didn’t understand how to skip the dialogue and got stuck, so this should make it clearer. I also have plans to improve how the player receives messages from The Boss.
changedAdjusted HP and shield scaling for planets to slow down progression.
changedAny feedback or bugs can be reported in the discussions. More fixes and improvements are on the way. Stay tuned.

Good afternoon, everyone!

Some rebalancing and fixes for today:

  • The skill tree was reorganized, and prestige upgrades now have proper values instead of everything costing one.

  • Changed the key to advance dialogue from (A) to (SPACE) and added the text "PRESS (SPACE) TO CONTINUE". Based on some comments I received, some players didn’t understand how to skip the dialogue and got stuck, so this should make it clearer. I also have plans to improve how the player receives messages from The Boss.

  • Adjusted HP and shield scaling for planets to slow down progression.

  • Leveling up now requires fewer planets but grants fewer bonuses at the beginning.

Any feedback or bugs can be reported in the discussions. More fixes and improvements are on the way. Stay tuned.

  • Alexsander

Source

Steam News / 21 March 2026

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