Full notes
Full Planetary Exploration Company update
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What changed
- Gameplay
- UI and audio
- Balance
- Maps
- Fixes
- Events
Planetary Exploration Company changes
Improved:
- Hit flashadded a white flash when hitting enemies.
Climates fade: climates are easier to see when they are appearing in a semi transparent state.
- Limit of maximum valueadded a new graphic and tooltip to the maximum value limit of the visual bars.
- Multiple line Tooltipsadded the capacity to display more than 1 line in the tooltips to be able to display longer and more detailed explanations.
Terrain effects: speed and damage effects of sector terrains will only increase in sector of higher danger levels. Low danger levels won't have terrain effects so they will be easier.
Fixed:
Event window stuck: the event window showed an "accept" button that could not be used so the window never closed.
- Climates errorwhen starting a new game after loading a saved game, the game did not load new climates and crashed the game.
Symbols depth: resource symbols appeared on top of the event window.
Exploration events: events on the exploration screen had errors when closing.
Weapon box options: sometimes the options of the weapons box where duplicated.
Job sprites: the sprites of the jobs in the planet map did not load correctly.
- Old save gameswhen you started a new game in the new version, you restarted the game, and there was an older save game from an older version, the game loaded the older version when it should have just started a new game.
Sector reset: when you loaded an older version and after many days a sector got reset, there was a bug where it didn't reset because the game did not load the previously discovered tiles.
Duplicate projectiles: sometimes the weapons fired more than they should so the projectiles where duplicated.
Invisible enemies: some enemies where invisible.
Menu un-pauses: when the main menu closed and a tutorial was running, it un-paused the tutorial when it shouldn't.
Source
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