HomeGamesUpdatesPricingMethodology
Steam News22 December 20232y ago

Update v74 big bugs fixed

Improved: Hit flash: added a white flash when hitting enemies. Climates fade: climates are easier to see when they are appearing in a semi transparent state.

Full notes

Full Planetary Exploration Company update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes5 additions10 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
  • Maps
  • Fixes
  • Events
addedImproved:Hit flash: added a white flash when hitting enemies.
addedImproved:Limit of maximum value: added a new graphic and tooltip to the maximum value limit of the visual bars.
addedImproved:Multiple line Tooltips: added the capacity to display more than 1 line in the tooltips to be able to display longer and more detailed explanations.
changedImproved:Terrain effects: speed and damage effects of sector terrains will only increase in sector of higher danger levels. Low danger levels won't have terrain effects so they will be easier.
changedFixed:Event window stuck: the event window showed an "accept" button that could not be used so the window never closed.
addedFixed:Climates error: when starting a new game after loading a saved game, the game did not load new climates and crashed the game.

Planetary Exploration Company changes

addedHit flash: added a white flash when hitting enemies.
addedLimit of maximum value: added a new graphic and tooltip to the maximum value limit of the visual bars.
addedMultiple line Tooltips: added the capacity to display more than 1 line in the tooltips to be able to display longer and more detailed explanations.
changedTerrain effects: speed and damage effects of sector terrains will only increase in sector of higher danger levels. Low danger levels won't have terrain effects so they will be easier.
changedEvent window stuck: the event window showed an "accept" button that could not be used so the window never closed.

Improved:

  1. Hit flashadded a white flash when hitting enemies.
  2. Climates fade: climates are easier to see when they are appearing in a semi transparent state.

  3. Limit of maximum valueadded a new graphic and tooltip to the maximum value limit of the visual bars.
  4. Multiple line Tooltipsadded the capacity to display more than 1 line in the tooltips to be able to display longer and more detailed explanations.
  5. Terrain effects: speed and damage effects of sector terrains will only increase in sector of higher danger levels. Low danger levels won't have terrain effects so they will be easier.

Fixed:

  1. Event window stuck: the event window showed an "accept" button that could not be used so the window never closed.

  2. Climates errorwhen starting a new game after loading a saved game, the game did not load new climates and crashed the game.
  3. Symbols depth: resource symbols appeared on top of the event window.

  4. Exploration events: events on the exploration screen had errors when closing.

  5. Weapon box options: sometimes the options of the weapons box where duplicated.

  6. Job sprites: the sprites of the jobs in the planet map did not load correctly.

  7. Old save gameswhen you started a new game in the new version, you restarted the game, and there was an older save game from an older version, the game loaded the older version when it should have just started a new game.
  8. Sector reset: when you loaded an older version and after many days a sector got reset, there was a bug where it didn't reset because the game did not load the previously discovered tiles.

  9. Duplicate projectiles: sometimes the weapons fired more than they should so the projectiles where duplicated.

  10. Invisible enemies: some enemies where invisible.

  11. Menu un-pauses: when the main menu closed and a tutorial was running, it un-paused the tutorial when it shouldn't.

Source

Steam News / 22 December 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.