What changed
0 fixes1 addition0 changes0 removals
added25 Feb 2019 For this mini-update we've focused on bug fixing and making interactions more consistent and predictable. We've made some tweaks to the player hitbox to make movement and dodging feel better and more responsive. Another addition is holding to interact which avoids unintended consequences such as loosing health or giving away your weapons and items. This can be turned of in the options if you don't like it. And we've thrown in a new item too for good measure! Content - Added The PAL 9000 Gameplay - Tweaked the player hitbox - Limited maximum armor to 5 (down from 100) - Made the airstrike indicator on the first boss more visible - Increased the cooldown of The Laser Pointer to 6 seconds (up from 3 seconds) Interface - Added "Hold to interact" option - Various rewording to make messages more clear Bugs and issues - Various bug fixes - Log files are now timestamped to simplify bug reporting - Reduced video memory usage
Planetary Dustoff changes
added25 Feb 2019 For this mini-update we've focused on bug fixing and making interactions more consistent and predictable. We've made some tweaks to the player hitbox to make movement and dodging feel better and more responsive. Another addition is holding to interact which avoids unintended consequences such as loosing health or giving away your weapons and items. This can be turned of in the options if you don't like it. And we've thrown in a new item too for good measure! Content - Added The PAL 9000 Gameplay - Tweaked the player hitbox - Limited maximum armor to 5 (down from 100) - Made the airstrike indicator on the first boss more visible - Increased the cooldown of The Laser Pointer to 6 seconds (up from 3 seconds) Interface - Added "Hold to interact" option - Various rewording to make messages more clear Bugs and issues - Various bug fixes - Log files are now timestamped to simplify bug reporting - Reduced video memory usage
25 Feb 2019 For this mini-update we've focused on bug fixing and making interactions more consistent and predictable. We've made some tweaks to the player hitbox to make movement and dodging feel better and more responsive. Another addition is holding to interact which avoids unintended consequences such as loosing health or giving away your weapons and items. This can be turned of in the options if you don't like it. And we've thrown in a new item too for good measure! Content - Added The PAL 9000 Gameplay - Tweaked the player hitbox - Limited maximum armor to 5 (down from 100) - Made the airstrike indicator on the first boss more visible - Increased the cooldown of The Laser Pointer to 6 seconds (up from 3 seconds) Interface - Added "Hold to interact" option - Various rewording to make messages more clear Bugs and issues - Various bug fixes - Log files are now timestamped to simplify bug reporting - Reduced video memory usage