Planetary Annihilation: TITANS
Steam News 26 June 202510mo ago

PA Consultants Update #2: Defender’s Advantage Update

Greetings Commanders! Sparks of activity have been observed in armament research facilities and have resulted in new weapons of war that you can roll out onto the battlefield. Not only this, but there were rumors that a…

Update log

Full Planetary Annihilation: TITANS update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Greetings Commanders! Sparks of activity have been observed in armament research facilities and have resulted in new weapons of war that you can roll out onto the battlefield. Not only this, but there were rumors that armies have been sighted operating without a central commander brain controlling them. This update has been installed on all commanders, resulting in a brand new game mode: Eradication!

Extracted changes

0 fixes7 additions25 changes0 removals
  • Gameplay
  • Events
  • Maps
  • UI and audio
  • Balance
addedGreetings Commanders! Sparks of activity have been observed in armament research facilities and have resulted in new weapons of war that you can roll out onto the battlefield. Not only this, but there were rumors that armies have been sighted operating without a central commander brain controlling them. This update has been installed on all commanders, resulting in a brand new game mode: Eradication!
addedDeveloped by the team of Community Consultants, 3 new units have been added to your arsenal as well as a brand new way to play Planetary Annihilation! Read on to find out more about these new ways to wage war, all with a brand new Ranked Season!
changedWard Advanced Anti-Nuke VehicleArmed with a single interceptor missile on a long cooldown, the Ward is perfect for guarding your armies from defensive nukes. It can even hover over water and lava. While the Ward is less metal efficient than a regular Anti-Nuke structure, it’s mobility can be of great use when escorting late game armies or securing a zone for planetary invasion.
addedBrand new game mode: **Eradication**This new game mode takes the focus away from commanders; the fight can now continue even after commanders have been destroyed! Instead, you must eradicate all remaining fabricators, factories or sub-commanders. You can choose the extent of eradication required from the game lobby to determine what the new victory condition will be.
addedDynamic Alliances game mode update!Alliances will now automatically break up when there is only 1 team remaining alive unless "alliance victory" is enabled
addedLobby and UIadded Twitch integration to main menu

Developed by the team of Community Consultants, 3 new units have been added to your arsenal as well as a brand new way to play Planetary Annihilation! Read on to find out more about these new ways to wage war, all with a brand new Ranked Season!

3 Brand New Units

Nyx Advanced Radar Jamming Vehicle

A compact and mobile version of its structural sibling, the Nyx hides nearby allied units from enemy radar and provides radar vision to your own forces over a large area. Excellent for sneaking up on unsuspecting opponents and for countering long-range artillery that relies on radar for targeting. The Nyx continues to provide radar jamming when it’s loaded in transports, so beware of sneaky drops!

Kessler Homing Orbital Mine

Unlike its surface and water counterparts, the Kessler Orbital mine is always visible and semi-mobile. When an enemy orbit unit enters range, the kesler will home-in on its target and explode on impact. This makes it incredibly useful for defending against orbital snipes, however it’s still vulnerable to ships that have already entered the orbital layer of your planet.

Ward Advanced Anti-Nuke Vehicle

Armed with a single interceptor missile on a long cooldown, the Ward is perfect for guarding your armies from defensive nukes. It can even hover over water and lava. While the Ward is less metal efficient than a regular Anti-Nuke structure, it’s mobility can be of great use when escorting late game armies or securing a zone for planetary invasion.

Brand new game mode: **Eradication**

This new game mode takes the focus away from commanders; the fight can now continue even after commanders have been destroyed! Instead, you must eradicate all remaining fabricators, factories or sub-commanders. You can choose the extent of eradication required from the game lobby to determine what the new victory condition will be.

Can be set in the lobby to:

- Support Commanders

- Fabricators

- Factories

- or any combination of the 3!

Dynamic Alliances game mode update!

Alliances will now automatically break up when there is only 1 team remaining alive unless "alliance victory" is enabled

Lobby and UI

- added Twitch integration to main menu

- added Youtube integration to main menu

- The News page will now correctly update with information about the latest patch

(thanks to rich for hosting the relevant services, check out his https://ggleaderboards.com)

Ranked Reset and Season 14

The 1v1 ladder has been reset: Enter Ranked Season 14! Featuring 20 maps including new maps… Duration: June 2025 - December 2025 Whoever stands on top of the ladder at the end of the season will receive the legendary Beast Commander! There are 11 Brand new maps:

  • Abandoned Facility

  • Abyss (by NikolaMX)

  • Arctic (by N30N)

  • Experiencia

  • Forge Rebirth (by Ferretmaster)

  • Mean Time

  • Mukden (by Quildtide)

  • Shoreline LE

  • Phang Shores

  • Solitude

  • Sunbaked Gully

9 Returning maps from previous seasons:

  • Crag

  • Demi-Mirum

  • Fluviaat

  • Nitre

  • Periculo

  • Ribbon

  • Steps

  • Tempo

  • Tia

Balance

Our goal was to reduce the imbalance between how useful fast units like the Dox, Piranha and Slammers are compared to their slower counterparts. In addition

Source

Steam News / 26 June 2025

Open original