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Steam News26 October 20178y ago

Game Plans & PAXAUS2017 News

Hey friends! So it's been almost a fortnight since the game's launch - we've let things simmer and settle, and now it's time to reveal the next stage of our early-access process.

Full notes

Full Planet Protector VR update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey friends! So it's been almost a fortnight since the game's launch - we've let things simmer and settle, and now it's time to reveal the next stage of our early-access process.

What changed

0 fixes1 addition2 changes0 removals
  • Maps
  • Gameplay
changedHey friends! So it's been almost a fortnight since the game's launch - we've let things simmer and settle, and now it's time to reveal the next stage of our early-access process.
changedGame ShowcaseFirst off, if you're attending PAXAUS2017 you'll see Planet Protector VR live & ready for players at both the AIT (Academy of Information Technology) booth and the AIE (Academy of Interactive Entertainment) booth throughout the weekend. As a solo dev I'll be bouncing back and forth between the booths, and the game will be running all weekend at AIT's booth and for half of the weekend at AIE's booth. Feel free to drop in to either booth and grab some epic stickers and other cool game loot!
addedDevelopment UpdateSecondly, this game is in early-access and its development is still ongoing - so here's the plan! --- RTX SYDNEY 2018 --- An updated build of the game will launch in time for RTX Sydney 2018. We tested out this build at PAXAUS 2017 and it went really well, so development there is going smoothly. We'll keep testing out new builds at local expos & conventions, and then push them online once they're ready. Keep an eye out for that! And remember, there are feedback & suggestions forms available too - help us be awesome! -- The bug/error reporting form -- The content suggestion form See you around, planet protectors!

Planet Protector VR changes

changedHey friends! So it's been almost a fortnight since the game's launch - we've let things simmer and settle, and now it's time to reveal the next stage of our early-access process.
changedFirst off, if you're attending PAXAUS2017 you'll see Planet Protector VR live & ready for players at both the AIT (Academy of Information Technology) booth and the AIE (Academy of Interactive Entertainment) booth throughout the weekend. As a solo dev I'll be bouncing back and forth between the booths, and the game will be running all weekend at AIT's booth and for half of the weekend at AIE's booth. Feel free to drop in to either booth and grab some epic stickers and other cool game loot!
addedSecondly, this game is in early-access and its development is still ongoing - so here's the plan! --- RTX SYDNEY 2018 --- An updated build of the game will launch in time for RTX Sydney 2018. We tested out this build at PAXAUS 2017 and it went really well, so development there is going smoothly. We'll keep testing out new builds at local expos & conventions, and then push them online once they're ready. Keep an eye out for that! And remember, there are feedback & suggestions forms available too - help us be awesome! -- The bug/error reporting form -- The content suggestion form See you around, planet protectors!

Game Showcase

First off, if you're attending PAXAUS2017 you'll see Planet Protector VR live & ready for players at both the AIT (Academy of Information Technology) booth and the AIE (Academy of Interactive Entertainment) booth throughout the weekend. As a solo dev I'll be bouncing back and forth between the booths, and the game will be running all weekend at AIT's booth and for half of the weekend at AIE's booth. Feel free to drop in to either booth and grab some epic stickers and other cool game loot!

Development Update

Secondly, this game is in early-access and its development is still ongoing - so here's the plan! --- RTX SYDNEY 2018 --- An updated build of the game will launch in time for RTX Sydney 2018. We tested out this build at PAXAUS 2017 and it went really well, so development there is going smoothly. We'll keep testing out new builds at local expos & conventions, and then push them online once they're ready. Keep an eye out for that! And remember, there are feedback & suggestions forms available too - help us be awesome! -- The bug/error reporting form -- The content suggestion form See you around, planet protectors!

Source

Steam News / 26 October 2017

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