Full notes
Full Planet Coaster update
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What changed
- Fixes
- Performance
- Gameplay
- Security
- Balance
- UI and audio
Planet Coaster changes
Hayo everybody! We hope you have all been enjoying Planet Coaster: Ghostbusters! Thank you for your feedback so far. We have just released 1.12.1, which contains these bug fixes: Ghostbusters Fixes
Fixed max number of Ghostbusters in bonus park, now able to place all 4
Fixed crash for when Shooting Ride Coaster Car reaches end of an incomplete track
Fixed crash when loading certain parks
Fixed crash when trying to running the game on PC's with a large amount of Cores
Guest Improvements
Guests now react to fireworks that are connected to a sequencer
Staff Improvements
Staff now head to the staff building when you choose to train them, rather than waiting for their energy to drop
Updated vendor and mechanic rest requirements. They now recover faster, and energy drains slower.
Reduced the happiness change on mechanics when they are tired
Increased security guards ability to detect pickpockets
Ride Improvements
Performance optimizations to the Skies Chairlift
Improvements to the Skies Chairlift/Gondola collision
Groups larger than the coaster cars seating capacity no long queue for the ride
Corrected Left/Right Camera controls on the Sky Temple
TMTK fixes
Crash fix for when unsubscribing from an TMTK item in the steam window
Research Improvements and fixes
DLC scenery, rides and buildings pieces are now included in research packs in the scenario editor, allowing players to lock content out of their scenarios.
DLC entertainers are now included in the relevant research packs, rather than the generic planet coaster research pack.
Festive scenery and building pieces are now correctly part of the festive scenery research pack.
Localisation Fixes
Fix for Parse error in French text
Source
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