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Steam News1 September 20232y ago

New class: Druidic armor! New currencies! Magitech comparator! New block/Deco

Changelog 0.13.14 New class (druidic armor) with 4 new skills and 2 skills variations: Verdant Stride Unlock a progressively faster running ability while simultaneously fostering grass growth on

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Changelog 0.13.14

New class (druidic armor) with 4 new skills and 2 skills variations: Verdant Stride Unlock a progressively faster running ability while simultaneously fostering grass growth on dirt as you run. Nature's Attraction Exert a magnetic force of nature to draw in souls, drops, and removable plants. Nature's Bloom Use the surrounding elements to nurture plant growth within an 8-block radius while gaining a resistance buff depending on the nearby blocks elemental affinity. Elemental Aura Channel the ambient elements to generate an encompassing aura, influenced by nearby blocks and the prevailing biome. Elemental Burst Harness the surrounding elements to unleash a spell that draws from nearby blocks and the current biome. Elemental Terraformation Reshape the landscape within an 8-block radius using the selected weapon's element in your hotbar. Breeding: 4 currencies to add some control over the offspring. (Can be obtained on the sacrifice table depending on the rarity of the sacrifices) Gene system to increase the stats range of the offspring. Can be inherited. It is possible to gets stats higher than 50 (up to 100). Magitech: Fixed: if multiple outputs of the same gate are connected, value is broken New comparator New block: obsidian (when lava enter in contact with water), and new decoration set associated. Notes on the gene system: For each stat, the lower bound of the range was calculated as the min stat of parents divided by two. Now the lower bound is equal to max(min_stat/2, min_stat_gene). There is a gene for each stat. Genes are inherited following this formula: inherited_gene = min((gene_min + gene_median) / 4 + (stat_min + stat_median) / 4, 100)

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Steam News / 1 September 2023

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