In this update4
Full notes
Full Plan B4: Proceed with the Plan A update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- Fixes
- Performance
- UI and audio
- Server
Plan B4: Proceed with the Plan A changes
π₯ New Features
Full HD Remaster
New Map
Added De_Metro
Volumetric Smokes
Smokes now fill the 2D environment
Shooting through smoke creates dynamic bullet trails
Molotov Interactions
Smokes now stop Molotovs
Molotovs can't ignite inside smoke
Grenade Trails for added visual flair
Sniper Aiming now snaps to crosshair
i
Missing Animations
Reload and pickup animations now are smooooooooth
π Fixes & Improvements
GameRoom & Multiplayer Menu alignment fixed
Fixed "Infinite Connecting"bug
Hitmarker now properly blinks the character
Multiplayer Menu now supports more than 10 players
Bomb Pickup Crash (SWAT picking up bomb) resolved
π¨ Reported by SyedMuhammed
Collider fixes in De Construction_
π¨ Reported by Kugel
Auto-Reload when your mag is empty not triggering on fire
π¨ Reported by Magollo
Fixed shooting while defusing
π¨ Reported by Cloud
UI Fixes some UI problems on the main menu screen that inhibited people of going back
π¨ Reported by Cloud
UI Fixes pause menu not stopping character movements
UI Enhanced CHAT integration with the pause menu
UI Enables/disables some gamemodes
Weapon Fixes weapon not showing hands when fast-switching weapons
UI fixes damage indicator showing Player Name -25
π¨ Reported by Cloud
Weapon Fixes Molotov not damaging Characters
π¨ Reported by Rafael
Weapon Fixes RPG7 hitting self
Inventory Fixes wrong crosshair when without weapons
Inventory Fixes character velocity reset
Inventory Fixes selecting weapon after network sync
Crosshair Fixes Sniper Crosshair
Flashbang
Fixes flashbang flashing and banging through walls
Fixes not flashing bots
Bots Fixes bots in Metro map
DeMetro Walls are now made out of concrete instead of paper
Inventory Pressing 'Q' now cycles last weapon correctly
DeConstruction fences now can be hit by bullets in certains spots
Character Increased hitbox by 25%
Minimap
Fixed minimap showing Character both enemies and allies
Fixed minimap zoom
Fixed minimap rotation
Fixed minimap not removing pings
Fixed minimap not removing dead bodies
Fixed bug where Lambda capture at index 0 was freed. ( you know how annoying this was )
Weapon Bonk got a buff! Now it deals more damage and SLOWS by a lot
MP5 got a small buff, to be at least playable but not too powerful
Flashbang Fixed flashbang sound hitting walls
Flashbang Fixed flashbang now blinding the whole screen
Destruction Mitigated race condition in Team Victory
Reticles now minimap is affected by smoke
π Removed
Tutorial temporarily removed
(Will be re-added later)
Temporarily removed the body blocking due high physics usage when having >32 bots
π¬ Thanks for all the feedback β it really helps us improve the game. Keep it coming! β€οΈ
Source
Changelog.gg summarizes and formats this update. How we read updates.
