Pixelpusher
Steam News 18 November 20256mo ago

v0.79.0

Fixes Fix rendering bug where game visuals would freeze and strobe upon exiting a game Gameplay Increase drone maneuverability by 5% Increase acceleration by 5% Also increase drag by 5% to maintain terminal velocity Tem…

Update log

Full Pixelpusher update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes1 addition5 changes0 removals
  • Gameplay
  • UI and audio
changedGameplay
changedRework obstacle visuals So that they actually look like they have a soft collision boundary
changedAudio
addedAdd sound effect for siphon life cast
changedAdjust psi-storm cast sound effect
changedAdjust psi-shockwave cast sound effect

Fixes

  • Fix rendering bug where game visuals would freeze and strobe upon exiting a game

Gameplay

  • Increase drone maneuverability by 5%

    • Increase acceleration by 5%

    • Also increase drag by 5% to maintain terminal velocity

  • Templar

    • Increase psi-storm expansion rate

    • Increase control radius (3.75 m -> 4.00 m)

    • Increase overseer terminal velocity (2.05 m/s -> 2.10 m/s)

    • Decrease overseer acceleration (6.45 m/s^2 -> 6.14 m/s^2)

    • Increase drone terminal velocity (3.29 m/s -> 3.38 m/s)

    • Decrease drone acceleration (7.37 m/s^2 -> 7.02 m/s^2)

Visuals

  • Rework obstacle visuals

    • So that they actually look like they have a soft collision boundary

  • Hide background texture outside of game world boundaries

Audio

  • Add sound effect for siphon life cast

  • Adjust psi-storm cast sound effect

  • Adjust psi-shockwave cast sound effect

Misc

  • Fix kill attributions for friendly-fire kills

Source

Steam News / 18 November 2025

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