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Steam News30 April 20262mo ago

Pixelords Demo Update (v0.1.4)

Hello, this is BBokGames. Here are the patch notes for v0.1.4. New NEW SPELLS ADDED Cleanse, Dispel, Shield, Silence, and Slow spells have been added.

In this update9

Full notes

Full Pixelords update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, this is BBokGames.

What changed

7 fixes2 additions32 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
addedNEW SPELLS ADDEDCleanse, Dispel, Shield, Silence, and Slow spells have been added.
addedNEW ARENA RULE - OPEN DEPLOYAdded the 'Open Deploy' rule where both teams' units are revealed during deployment.
fixedBug FixesFixed an issue where Yeti's skill movement speed debuff lasted permanently.
fixedBug FixesFixed an issue where clicking unit summon slots and spell slots did not play sound.
fixedBug FixesFixed an issue where Arena battles would intermittently time out immediately after starting.
fixedBug FixesFixed an issue where opponent unit shadows were visible during deployment in Arena Ranked mode.
Cost:13Cost: increased, buffCooldown:57Cooldown: increased, nerfRadius:3.03.5Radius: increased, buffCost:12Cost: increased, buff

Pixelords changes

addedCleanse, Dispel, Shield, Silence, and Slow spells have been added.
addedAdded the 'Open Deploy' rule where both teams' units are revealed during deployment.
fixedFixed an issue where Yeti's skill movement speed debuff lasted permanently.
fixedFixed an issue where clicking unit summon slots and spell slots did not play sound.
fixedFixed an issue where Arena battles would intermittently time out immediately after starting.

Here are the patch notes for v0.1.4.

New

NEW SPELLS ADDED

  • Cleanse, Dispel, Shield, Silence, and Slow spells have been added.

NEW ARENA RULE - OPEN DEPLOY

  • Added the 'Open Deploy' rule where both teams' units are revealed during deployment.

Bug Fixes

  • Fixed an issue where Yeti's skill movement speed debuff lasted permanently.

  • Fixed an issue where clicking unit summon slots and spell slots did not play sound.

  • Fixed an issue where Arena battles would intermittently time out immediately after starting.

  • Fixed an issue where opponent unit shadows were visible during deployment in Arena Ranked mode.

  • Fixed an issue where Arena Private Rooms were running as Ranked games.

  • Fixed an issue where units continued fighting during the Arena overtime judgment sequence.

  • Fixed an issue where the Arena enemy unit reveal popup was not translated.

Improvements

  • Improved unnatural unit overlap display order.

  • Unit position relative to the mouse is now maintained when dragging.

  • Spell drag highlight colors now distinguish between allies and enemies.

  • Opponent units are now completely hidden during deployment in Arena Normal mode.

Balance Adjustments

UNITS

  • All 3-cost unit skill cooldowns have been changed to 3 seconds.

ARENA

  • Battle time: 30 → 40

  • Adjusted round coin income.

SPELLS

  • Rage

  • Cost: 1 → 3

  • Cooldown: 5 → 7

  • Radius: 3.0 → 3.5

  • Heal

  • Cost: 1 → 2

  • Cooldown: 5 → 6

  • Radius: 3.0 → 4.0

  • Heal: 60 → 150

  • Knockback

  • Cooldown: 5 → 6

  • Lightning

  • Cost: 1 → 2

  • Cooldown: 5 → 6

  • Radius: 3.0 → 2.0

  • Damage: 80 → 200

  • Sprint

  • Cost: 1 → 3

  • Cooldown: 5 → 6

  • Radius: 3.0 → 4.5

  • Duration: 5.0 → 3.5

  • Speed: 70 → 80

  • Stun

  • Cost: 1 → 3

  • Cooldown: 5 → 7

  • Radius: 3.0 → 2.5

  • Duration: 2.0 → 2.5

Thank you!

Source

Steam News / 30 April 2026

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