Full notes
Full Pixel Survivors: Defense update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
Pixel Survivors: Defense changes
:D Thank you everyone for taking the time to try out the game! After the demo release, I’ve made an update that includes the following changes:
Reduced the number of stages per map from 5 to 3. I felt that replaying the same map with only slightly increased difficulty could get boring, so I removed levels 2 and 4 and replaced the numbering with I, II, III.
Changed the chest system so that you can now obtain skill upgrades.
Added a play count tracker for each map and difficulty level.
Added passive abilities for each character.
Buffed some skills such as Landmine Trap and Chain Frost.
Changed boss behavior so they no longer appear at the start of a wave, but instead show up midway through it.
And many other changes...
Source
Changelog.gg summarizes and formats this update. How we read updates.
