Full notes
Full Pixel Survivor - Pixel Up! update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Performance
Empowered toxic shields powerups
Empowered toxic magnets powerups
Improved randomizer, because some powerups used to show up too often on some platforms.
Increased maximum enemies life
Increased spawn rate at late stages. Game needs to conclude faster.
After a lot of time, weaker enemies won't spawn anymore
Powerup bundles unlock faster, to accomodate for game expansion
As late game needs to conclude faster, and performance shall be hold in check, upgrade pixels will despawn faster with game progression.
Enemy turrets now explode when collided with
Added option for disabling screenshake
Added option for disabling flashing screen
Source
Changelog.gg summarizes and formats this update. How we read updates.
