Full notes
Full Pixel Strike 3D update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- Maps
- Balance
- Compatibility
- UI and audio
Pixel Strike 3D changes
The Halloween update is here - and it's huge! This is one of our biggest updates ever, with tons of new content, bug fixes, and more.
Additions/Changes
Halloween Season & Event
Retro Mall map
New weapon: RPD
Emoji Reactions
Major rework of hip fire bullet spread accuracy
Minimum damage from range drop-off has been reduced from 50% of base damage to 20% of base damage
Each weapon now has its own ADS Speed which is listed in the Loadouts menu
The Recoil stat of each weapon is now listed in the Loadouts menu
PC and Mobile players are no longer separated in FFA, TDM, and Gun Game. (Previously these were the only modes that were separated)
Aim Assist for Mobile and Controller players
(Mobile) FOV Slider
Full controller support for Mobile
Headbob (with toggle)
Skip button added for Case opening animation
Restore default crosshair button added to Crosshair Editor
New Clan tag colors
Improved server select menu
You can no longer spectate enemies in team modes unless all teammates are dead
Auto team-balancing added to some team gamemodes
Ragdolls no longer block player movement
Removed default Pistol and Axe from cases
Increased respawn timer for players who kill themselves
Battle Royale map updated for Halloween
Weapons/player arms no longer clip through objects
Escape key now closes PC Settings in-game
Enemy name tags are no longer visible in Bomb Defuse
Gold Tactical Knife added to the shop
Bug Fixes/Improvements
Fixed Bomb Defuse
Fixed Spectator mode
Fixed an issue where >100 players were not able to level up. All levels over 80 now require the same amount of XP
Fixed bug that shows your cosmetics on other users in the Following menu
Fixed lightweight and other perks
Fixed bug where equipment would not be used and just sit in your hand
Attachments now properly display on other players
Fixed a bug that caused some Steam players to get stuck at 30% loading
Fixed bug where players would appear to be running after a game ended
Fixed a bug where the Respawn menu would show an enemy with negative health
Fixed flickering screen in Respawn menu
Fixed Bundle UI popup
Fixed slow scrolling of Loadouts menu (ingame) and Training maps list
Fixed Spy Watch Animation
Elite Rifle now has sound
Fixed Sombrero Skins
Spy Pistol Red Dot Aligned properly
Christmas Lights removed from Little Town
Fixed Donut Trail lighting
Fixed Christmas Village Menu Background
Fixed Summer Garden Background pink water
Weapon Balance Changes:
AR60 hip fire recoil reduced
Army Rifle hip fire recoil increased
Vector range reduced
Reduced RPG 1-hit kill radius
(PC) Added keybinds to various buttons throughout the game
The damage of most weapons has been increased by 10%
The range of most primary rifles has been increased by 10
Source
Changelog.gg summarizes and formats this update. How we read updates.
