Pixel Starships 2
Steam News 30 March 20261mo ago

April Feature Update #1

Pixel Starships 2 – v0.8.994 Balance Update & Feature Improvements This update focuses on gameplay balance, improved battle clarity, and a major content expansion across rooms, characters, and UI systems. ⸻ ⚖️ Gameplay…

Update log

Full Pixel Starships 2 update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

9 fixes9 additions19 changes2 removals
  • Balance
  • Gameplay
  • Fixes
  • Store
  • UI and audio
  • Performance
changedBalance Update & Feature Improvements
changedThis update focuses on gameplay balance, improved battle clarity, and a major content expansion across rooms, characters, and UI systems.
changed⚖️ Gameplay Improvements & Non Crew Stat Balance
addedAdded full O2 content support for levels 6–20 with level remapping
addedIncludes new models, prefabs, rigging fixes, and improved addressable setup
changedNow displays AP damage values and rearm costs for better decision-making

Pixel Starships 2 – v0.8.994

Balance Update & Feature Improvements

This update focuses on gameplay balance, improved battle clarity, and a major content expansion across rooms, characters, and UI systems.

⚖️ Gameplay Improvements & Non Crew Stat Balance

• Oxygen / Life Support Expanded

• Added full O2 content support for levels 6–20 with level remapping

• Includes new models, prefabs, rigging fixes, and improved addressable setup

• Research Panel Improvements

• Now displays AP damage values and rearm costs for better decision-making

• PvP Accuracy Fixes

• Fixed incorrect or outdated room combo bonus displays

• Rooms now only show valid active bonuses

• Battle Feedback Improvements

• Prevented zero-damage hits from triggering damage animations

• Cleaned up HP bar display issues in battle rooms

• Fixed special ability and urgent repair issues affecting some 3★ characters

• Crew & Combat Flow

• Crew progress bars now appear only during active actions

• Fixed intro tutorial so crew can be assigned via click (not just drag)

• Progression Adjustments

• Lowered ship level requirement for entering 7Mart store

🎮 Battle & System Fixes

• Fixed stars-unlocked display issues

• Fixed stat graph label interaction bugs

• Fixed multiple battle flow and matchmaking issues, including:

• Duplicate battle accept calls

• Sound manager exception

• Improved galaxy travel visuals

• Ship no longer overlaps planets or hyperspace gates

🧠 UI / UX Improvements

• Major UI polish pass across:

• Research menus & ordering

• Discounted crew level-up cost display

• Ladder sorting and objective indicators

• Starbux confirmations and bank access flow

• Chat HUD behavior and user profile visuals

• New: Bank Bundle Details (Phase 1)

• Inspect full IAP contents before purchase

• Promotion-aware styling

• Improved free-IAP flow support

• Fixed:

• Matchmaking panel transitions and chat visibility

• Character icon generation (no more blank icons)

• API error truncation issues

• Graphics toggle persistence

🧱 Art, Assets & Content

New Characters (Released & Upcoming)

• Added a large batch including:

• Alien McAlienface, Miss McAlienface

• El Captain, Roach, Robot, Squid variants

• Meowy, Amaya Shoda, Dolores, Soumya Rishi

• Minor Third, Lollita variants, Empress Kit

• Professor Brenda, Prospector Chen, Overseer

• Galactic Alchemist, Galactic Sprite, Red Baron

• Big Boom Cat, Zombie variants

• Updated human skeleton

Rooms & Weapons

• Added Laser Blaster (levels 1–6) content

• Completed room profile art sets:

• Oxygen / Life Support (levels 7–20)

• Laser Blaster (levels 4–6)

Modules & Systems

• Updated sandbag prefabs and addressable handling

• Fixed barrier visuals:

• Bricks, concrete, and steel barriers now use correct sprites

• Added destroyed-state module images

• Expanded thumbnail generator to support normal + destroyed states

Armour & Skins

• New armour sets:

• Cyegg, FuelTank, GoldDefault, Lolita, OverGrowth

• Includes full profile, thumbnail, and addressable integration

Extras

• Added easter egg modules with sparkle effects

🛠️ Technical & Stability

• Removed iOS asset download size alert from runtime (still available in Editor)

• Fixed duplicate matchmaking triggers

• Improved addressable handling across assets

• General stability, performance, and visual fixes across the client

🐻 Crew Balance

Abu

DodgePoint: 1 → 3

LuckPoint: 3 → 6

Alpaco

DodgePoint: 1 → 3

ColdResistancePoint: 3 → 6

Amaya

ColdResistancePoint: 2 → 0

EngineeringPoint: 1 → 2

WeaponPoint: 6 → 5

PilotPoint: 0 → 3

SciencePoint: 0 →

Source

Steam News / 30 March 2026

Open original