Full notes
Full Pixel Shinobi update
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What changed
- Gameplay
- Fixes
- Balance
We are happy to announce that we have created our very first patch notes!
Thank you for your feedback! Because of you, we are able keep fine-tuning Pixel Shinobi. We will continue to monitor your feedback and improve the game even further.
We have been working hard to fix these bugs. Besides bug fixes, we also made some small adjustments to make the gameplay feel a little bit better. Last but not least, we've also change certain visuals to make the levels feel more consistent.
Bug fixes:
Fixed a bug where you were unable to achieve the level 10 Frog boss achievement,
Fixed a bug where the Level 25 Reptile demi-boss would sometimes spawn inside the wall,
Small changes:
Changed the cooldown of summoning slimes at the level 5 Slime demi-boss from 6 to 10 seconds,
Changed the health of the level 10 Frog boss from 200 to 170,
Changed the location checkpoint in level 20 so that you are not able to kill the Mole boss from the checkpoint,
Changed the health of the level 20 Mole boss from 250 to 230,
Changed the health of the level 30 Desert boss from 220 to 200,
Changed the health of the level 35 Snake demi-boss from 320 to 230,
Changed the cooldown of summoning snakelings at the level 35 Snake demi-boss from 5 to 9 seconds,
Changed the health of the level 40 Knight boss from 300 to 270,
Changed the health of the level 50 Tengu boss from 350 to 300,
Visual changes:
Fixed the visuals of certain blocks in level 19 to match the rest of the level,
Fixed the visuals of certain blocks in level 25 to match the rest of the level,
Added a Max-health bar to the level 20 Mole boss,
Reduces the size of the level 35 Snake demi-boss,
Changed the main menu buttons to be centered
Source
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