New Summer Release Date: Behind the Scenes w/ Arvore's 'Pixel Ripped 1989'
Attention: Second Grade Parent-Teacher Association After beginning development on 'Pixel Ripped 1989' back in 2014, our intrepid project mastermind Ana Ribeiro has come a long way on her first independent project and ha
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Gameplay
addedAttention: Second Grade Parent-Teacher AssociationAfter beginning development on 'Pixel Ripped 1989' back in 2014 , our intrepid project mastermind Ana Ribeiro has come a long way on her first independent project and has finally been nearing the finish line since joining our growing team of creative talent at ARVORE's VR studio in São Paulo, Brazil. This Spring, we were excited to let Pixel Ripped's 1989's incredibly patient fans know that we had expected the game to be available in May. While the response to the game during GDC, PAX East, and VRLA has been overwhelmingly positive, our team has decided to take a few more weeks to polish all versions of the game for a smooth release across Steam, Oculus Home, and PlayStation VR simultaneously. While we will no longer be releasing the game in May, we are excited to help ensure that 'Pixel Ripped 1989' is ready to be the best retro-inspired gaming adventure that the VR world has ever seen when it arrives this Summer ! We expect to have an update on a new Summer 2018 release date in the next few weeks, and want fans to rest assured that we'll have more news soon on exactly when they'll be able to go all the way back to the year 1989 to take down the Cyblin Lord once and for all! In the meantime, we invite you to meet Ana and the VR team at ARVORE in this behind the scenes documentary series from Microsoft called 'This Is Development'. You'll get a first hand look at what goes on at the studio as we near the finish line on 'Pixel Ripped 1989' and get things in motion on a host of other top secret VR projects coming from ARVORE in the next year. Watch: This Is Development // 'Pixel Ripped 1989' We sincerely appreciate your understanding, and thank you for your patience. It's been a long journey to get this game near completion, and we only want to deliver the best experience possible. With just a few more weeks in the studio, we'll be able to make sure it was well worth the wait when you pick up your Gear Kid to help Dot save the world later this Summer! - Team ARVORE
Pixel Ripped 1989 changes
addedAfter beginning development on 'Pixel Ripped 1989' back in 2014 , our intrepid project mastermind Ana Ribeiro has come a long way on her first independent project and has finally been nearing the finish line since joining our growing team of creative talent at ARVORE's VR studio in São Paulo, Brazil. This Spring, we were excited to let Pixel Ripped's 1989's incredibly patient fans know that we had expected the game to be available in May. While the response to the game during GDC, PAX East, and VRLA has been overwhelmingly positive, our team has decided to take a few more weeks to polish all versions of the game for a smooth release across Steam, Oculus Home, and PlayStation VR simultaneously. While we will no longer be releasing the game in May, we are excited to help ensure that 'Pixel Ripped 1989' is ready to be the best retro-inspired gaming adventure that the VR world has ever seen when it arrives this Summer ! We expect to have an update on a new Summer 2018 release date in the next few weeks, and want fans to rest assured that we'll have more news soon on exactly when they'll be able to go all the way back to the year 1989 to take down the Cyblin Lord once and for all! In the meantime, we invite you to meet Ana and the VR team at ARVORE in this behind the scenes documentary series from Microsoft called 'This Is Development'. You'll get a first hand look at what goes on at the studio as we near the finish line on 'Pixel Ripped 1989' and get things in motion on a host of other top secret VR projects coming from ARVORE in the next year. Watch: This Is Development // 'Pixel Ripped 1989' We sincerely appreciate your understanding, and thank you for your patience. It's been a long journey to get this game near completion, and we only want to deliver the best experience possible. With just a few more weeks in the studio, we'll be able to make sure it was well worth the wait when you pick up your Gear Kid to help Dot save the world later this Summer! - Team ARVORE
Attention: Second Grade Parent-Teacher Association
After beginning development on'Pixel Ripped 1989' back in 2014, our intrepid project mastermind Ana Ribeiro has come a long way on her first independent project and has finally been nearing the finish line since joining our growing team of creative talent at ARVORE's VR studio in São Paulo, Brazil. This Spring, we were excited to let Pixel Ripped's 1989's incredibly patient fans know that we had expected the game to be available in May. While the response to the game during GDC, PAX East, and VRLA has been overwhelmingly positive, our team has decided to take a few more weeks to polish all versions of the game for a smooth release across Steam, Oculus Home, and PlayStation VR simultaneously. While we will no longer be releasing the game in May, we are excited to help ensure that'Pixel Ripped 1989' is ready to be the best retro-inspired gaming adventure that the VR world has ever seen when it arrives this Summer! We expect to have an update on a new Summer 2018 release date in the next few weeks, and want fans to rest assured that we'll have more news soon on exactly when they'll be able to go all the way back to the year 1989 to take down the Cyblin Lord once and for all! In the meantime, we invite you to meet Ana and the VR team at ARVORE in this behind the scenes documentary series from Microsoft called 'This Is Development'. You'll get a first hand look at what goes on at the studio as we near the finish line on 'Pixel Ripped 1989' and get things in motion on a host of other top secret VR projects coming from ARVORE in the next year. Watch: This Is Development // 'Pixel Ripped 1989'We sincerely appreciate your understanding, and thank you for your patience. It's been a long journey to get this game near completion, and we only want to deliver the best experience possible. With just a few more weeks in the studio, we'll be able to make sure it was well worth the wait when you pick up your Gear Kid to help Dot save the world later this Summer! - Team ARVORE