HomeGamesUpdatesPricingMethodology
Steam News4 December 20241y ago

Bullet Heaven 2.0 Event + Patch 0.1.23

Patch 0.1.23 update We're bringing a small update to the demo, with new skill evolutions, quality of life improvements and balancing. While we're preparing a new content update soon.

Full notes

Full Pixel Quest: Survivor update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes7 additions2 changes0 removals
  • Gameplay
  • UI and audio
  • Maps
  • Server
  • Balance
addedPatch 0.1.23 update We're bringing a small update to the demo, with new skill evolutions, quality of life improvements and balancing. While we're preparing a new content update soon.
changedSkills HUD in the Lobby, now shows the skill icon correctly: Summon and Defensive
changedChanging: All map events in normal every 4 minutes -> every 3 minutes
addedAdding Immunity Barrier when picking up artifact for 10s, and new HUD showing immunity time (Only for Exp Share in multiplayer)
addedNew skill evolution: Warrior: War Flag -> Power Flag
addedNew skill evolution: Archer: Rain of Arrows -> Tactic Rain

Pixel Quest: Survivor changes

addedPatch 0.1.23 update We're bringing a small update to the demo, with new skill evolutions, quality of life improvements and balancing. While we're preparing a new content update soon.
changedSkills HUD in the Lobby, now shows the skill icon correctly: Summon and Defensive
changedChanging: All map events in normal every 4 minutes -> every 3 minutes
addedAdding Immunity Barrier when picking up artifact for 10s, and new HUD showing immunity time (Only for Exp Share in multiplayer)
addedNew skill evolution: Warrior: War Flag -> Power Flag

Patch 0.1.23 update We're bringing a small update to the demo, with new skill evolutions, quality of life improvements and balancing. While we're preparing a new content update soon.

Some changes and additions:

  • Changing the game time in normal from 20 minutes -> 15 minutes (We want to make the game more dynamic in low difficulties)

  • Skills HUD in the Lobby, now shows the skill icon correctly: Summon and Defensive

  • Changing: All map events in normal every 4 minutes -> every 3 minutes

  • Adding Immunity Barrier when picking up artifact for 10s, and new HUD showing immunity time (Only for Exp Share in multiplayer)

  • New skill evolution: Warrior: War Flag -> Power Flag

  • New skill evolution: Archer: Rain of Arrows -> Tactic Rain

  • New skill evolution: General: Note Tuneless -> Unstable Note

  • New skill evolution: Rogue: Caltrop -> Spike Trap

  • And a small rebalance to suit the new game progression

Let us know what you think of these changes so we can keep improving the game. Thanks for your attention, LV99 Studios

Source

Steam News / 4 December 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.