Full notes
Full Pixel Dungeon VR update
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What changed
- Balance
- Gameplay
- UI and audio
🆕 Pixel Dungeon Update
🎮Feature Updates:
Added melee swing damage for shields. Similar to other melee weapons, the damage depends on the swing speed.
Added melee damage for the longbow, crossbow, throwing darts, and staff, with a fixed damage of 1 point.
Optimized the scaling effect for hit effects of the above-mentioned weapons.
Bug Fixes:
Fixed an issue where player levels in the multiplayer lobby were sometimes displayed incorrectly. - Fixed an issue where the controller vibration for the staff didn’t cancel after the player died. - Fixed an issue where some settings in the settings menu weren’t saved correctly. - Fixed an issue where some floating UI characters were missing. - Fixed an issue where the Fallen Angel Boss's position was incorrect when entering the second phase. - Fixed an issue where the meteor/harpoon animation summoned by the Fallen Angel Boss behaved abnormally. - Fixed an issue where the Skeleton King Boss got stuck in an invincible state and didn’t move, or remained invincible.
Join our discord for more: https://discord.gg/pdvr
Source
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