In this update4
Full notes
Full Pixel Cup Soccer - Ultimate Edition update
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What changed
- Workshop
- Gameplay
- UI and audio
Pixel Cup Soccer - Ultimate Edition changes
UPDATE HIGHLIGHTS:
EXTENDED PROFILE FEATURES AND STEAM WORKSHOP INCLUDED
Implemented the Steam Workshop functionalities within the game.
Implemented the Steam Badges, Trading Cards, Emoticons, and Backgrounds collectibles.
GAMEPLAY IMPROVEMENTS
Four different Super Shots. When a red star is on the player, press (SKILL) to shoot!
Added a white star indicator for Sprinting.
Added a yellow star indicator for the manual skills (overhead kick, dribble, scissor kick, etc.).
Added new animations for the goalkeeper in matches and in penalty kicks.
The goalkeeper kick has more height, to allow for more aerial battles.
Improved goalkeeper position when there is a close opponent with the ball.
Camera movement improvement to better follows the action.
Change in controls: PCS Style and Tradicional style are more similar now.
Added the option to control the direction of the Change Player action using the right stick/analog.
Curved kick/Crossing Skill: The ball can be curved holding the left trigger while moving the directional control.
Changing tactics or attitude is now performed with the D-pad/arrows in your joystick.
Added a more realistic player-body collision with the ball.
The match tutorial hint stays on the screen for some seconds.
Super shot skill.
Resolved a bug preventing the game from continuing in extremely rare situations.
Improved the ball collision with poles.
EuroChamps League.
Matches are now 3 minutes by default.
Particle effects improvements.
Added a small movement on the ball on a throw-in.
Audio improvements on collision with poles.
Goalkeepers now don´t crouch to grab the ball if outside the area or very near the border.
Bugfixes.
UI/UX IMPROVEMENTS:
Controls help screen update.
The radar/mini-map will display which player has the Super Shot skill available. Better ball readability.
Improvements on the career mode intro.
Fixes in font readability.
Violet bars to highlight the player´s team in league screens.
Hint sound.
Texts corrections.
Slider menu navigation can be cyclic.
Improved the first-time user experience for casual players.
Changed the career mode creation screens to save all the info if advancing or going back, avoiding accidental deletion.
Added an option to toggle ON/OFF Super Shots.
Now the club's bus uses the club's colors.
Now the club's kit matches the club's colors when creating a new career save game.
If you try to assign a jersey number that has already been taken, these two players will exchange jersey numbers now.
Video volume is now tied to the FX Volume setting and no longer the Music volume setting.
Fixed the placement of some food carts on stadium backgrounds.
Fixed the pairing of right parentheses and period on the PixelArt font used.
The "Choose Difficulty" intro screen will now allow you to return from the Custom menu and select one of the pre-arranged profiles.
Hall of Fame will display transparent cups or achievements for those you have not collected.
Unified the Friendly Match icons.
Unified the cups/trophies sizes.
Fixed animations for the Team Overview screen.
The career intro and board screen will now fade to black when finished.
The slider will now cycle from the last button to the first and vice versa.
Unified the order in which tournaments are displayed through different screens.
Set the UI speed to level 2 by default.
Unified language in many buttons throughout the game.
Unified the timing for the board's laughs.
Added tournament names at the Standings screen.
Formations now display a generic icon and the formation name at the button. The description is displayed at the bottom of the screen.
Ads in the field for important tournaments.
Fixes in some animations.
Tons of polishing details and bug fixes.
DISCLAIMERS:
As we've mentioned before, WE DO NOT OVERWRITE your custom teams, therefore if you want to use Batovi's team design, you must use the Reset Teams Database option, under Gameplay Settings.
The import team options will overwrite your existing team when successful.
Source
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