Full notes
Full Piworld update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello survivor! I hope you've already managed to get a feel for the world of Piworld in the form it currently exists. Yes, this is a VERY raw game, very little content, but the most important thing is that you support our game. Personally, in my head this game is associated with something great, some kind of project that you can really get stuck into for more than 100 hours, after we release all the ideas and concepts. That's why I want to write about future updates now, so that everyone understands where we're heading:
What changed
- Balance
- Gameplay
Piworld changes
January/early February - adding the armor system, food, as well as ore, anvil, and additional crafts
February/March - adding farming and the fishing system, and we'll also add Russian and Ukrainian translations to the game.
March/April - experience system, character leveling
April/May - economics, trade, and interaction with NPC
May - mobile version release.
We will try very hard to add a lot of content to the game, so that everyone will be interested in playing our game. It will always be free, so at any time everyone will be able to enjoy this wonderful game! Thank you very much for your support. You are cuties!
Source
Changelog.gg summarizes and formats this update. How we read updates.
