Full notes
Full Pit Blocks 3D update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
We have released Update 1.1 which introduces new features and new options that can help you get a richer experience when playing PitBlocks3D. Details are outlined below. Update 1.1
Alternate game style - available in the Options Menu
Top-down
Camera has a static (unable to be moved) position and will stare down the pit
Each playable block is wireframe
Each dropped brick is solid coloured
New Options
No story text
Avoid scrolling text, message text, and button-clicking so that you can jump right into the game
Can still unlock story cards
Same-coloured bricks
Can help players memorize bricks by colour
Static row colours
Each pit level has its own colour
Each dropped brick converts to the colour of the level it is dropped in
Missing space/spot identifier
A clear missing space/spot identifier will be implemented in order to help the player complete a row level
Useful if the player missed a spot and they cannot find it in order to fill the row and lower the level
All dropped blocks become wireframe and all "missing" spots become solid
Increased difficulty
Option to disable pausing (this would result in a greater score)
Remains applicable for the entire duration of current gameplay
Source
Changelog.gg summarizes and formats this update. How we read updates.
