Full notes
Full Pirate Ships update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Events
- UI and audio
- Gameplay
Pirates, many of you may have already noticed the latest Pirate Ships update. We are releasing it gradually across platforms, and it should become available to all players by the end of the week.
This update mainly focuses on technical improvements, balance adjustments, and quality-of-life changes.
⚓ Main Changes
💰 Rewards & League Bonuses Gold rewards from battles, fleet and fort attacks, and daily missions now scale not only with player level, but also with League bonuses. Higher League ranks now provide larger reward bonuses.
⏳ Returning Player Reward Rework The returning reward system has been redesigned. Rewards can now be claimed from a separate window that can be opened at any time.
💣 Kamikaze Rework • reduced base movement speed • improved movement speed upgrades • now jumps onto enemy decks like an Assassin • no longer explodes after death
⚔️ Other Changes • Divers now jump from the front side of Forts • fixed Skeleton regeneration issues related to the Book of the Dead • fixed raid defeat freeze • sailor task order is now randomized for fairer combat • fixed Francesca’s Knockback Shot cooldown issue • Bombardier’s Spread ability has been adjusted • various interface fixes and improvements
❗ Important Deck upgrade preview has been temporarily removed from the game. This is not a bug. The feature is currently being reworked.
Thank you for your feedback and support, Pirates! 🏴☠️
Source
Changelog.gg summarizes and formats this update. How we read updates.
