HomeGamesUpdatesPricingMethodology
Steam News24 June 20197y ago

Improved Ship Purchasing!

Pirate Code has once again been updated! This time the focus has been bug fixes and quality of life improvements. There's a complete list of changes below, but I'd like to start by highlighting the most important.

Full notes

Full Pirate Code update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes2 additions5 changes0 removals
  • Gameplay
  • Store
  • Fixes
  • UI and audio
changedPirate Code has once again been updated! This time the focus has been bug fixes and quality of life improvements. There's a complete list of changes below, but I'd like to start by highlighting the most important.
changedCrafty ConsumerPreviously when you purchased a ship, you didn't have much to go on to help you make your decision. Considering how important gold is and how much ships cost, you would think that the opposite would be true. With this update, when you go to buy a ship, you'll find your self in the Ship Details screen with a complete look at all the ship's stats. You can even look at all the actions that the ship will be able to get. Actions that the new ship won't have immediately are in black and white. Hopefully this should help make it easier to commit all that gold to a new ship. Showing the actions that a ship could have turned out to be a really good idea so the normal Ship Details screen now also shows un-acquired actions on ships that you already own (see example below). This should make it clear, for example, that some ships don't get fishing (because they get something else later) or that some ships won't get Victory Yell. It should help you explore the potential of new ships and see the actions that you should be working toward.
addedComplete Change ListShow Ship Details when purchasing a new ship.
changedComplete Change ListHotkeys 1 through 8 will now activate actions in combat.
changedComplete Change ListThe Enter key will now end the turn. Be careful.
changedComplete Change ListThe Helpful Hint won't badger you about using your upgrade keys once you've done at least one upgrade.

Pirate Code has once again been updated! This time the focus has been bug fixes and quality of life improvements. There's a complete list of changes below, but I'd like to start by highlighting the most important.

Crafty Consumer

Previously when you purchased a ship, you didn't have much to go on to help you make your decision. Considering how important gold is and how much ships cost, you would think that the opposite would be true. With this update, when you go to buy a ship, you'll find your self in the Ship Details screen with a complete look at all the ship's stats. You can even look at all the actions that the ship will be able to get. Actions that the new ship won't have immediately are in black and white. Hopefully this should help make it easier to commit all that gold to a new ship. Showing the actions that a ship could have turned out to be a really good idea so the normal Ship Details screen now also shows un-acquired actions on ships that you already own (see example below). This should make it clear, for example, that some ships don't get fishing (because they get something else later) or that some ships won't get Victory Yell. It should help you explore the potential of new ships and see the actions that you should be working toward.

Complete Change List

  • Show Ship Details when purchasing a new ship.

  • Show un-acquired actions on the Ship Details screen for existing ships.

  • In combat, if you've selected a ship, it's stats will remain visible when the cursor is not over another ship.

  • Hotkeys 1 through 8 will now activate actions in combat.

  • The Enter key will now end the turn. Be careful.

  • The Helpful Hint won't badger you about using your upgrade keys once you've done at least one upgrade.

  • Fixed a bug preventing the player from defeating the first boss. This was released as hot fix 1.6.2b.

  • Fixed a bug preventing the player from selling ships in chapter 1. This was released as hot fix 1.6.2c.

  • Fixed a bug with the counter ship upgrades where certain attacks would not be countered.

  • Fixed a bug with the AI where shooting its own ships with a torpedo seemed like a good strategy. Turns out it was wrong.

  • Fixed a few bugs around the sound and music game options.

What's Next

The next update is already under way! I'm currently working on updating those pesky game options to give you a little more control over how the game is played. Included in the new options will be the option to Auto Save when you reach and leave an island. Also, there'll be options to change the hotkeys to keys that you like better. There'll be more of course, but you get the idea. Until then, have fun and thanks for playing!

Source

Steam News / 24 June 2019

Open original post

Changelog.gg summarizes and formats this update. How we read updates.