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Steam News24 April 20197y ago

Happy Birthday Pirate Code!

Pirate Code was released one year ago! Since then, based on feedback from you, the players, major portions of the game have been improved. I didn't want to pass up this opportunity to give an update on the next release.

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What changed

0 fixes2 additions2 changes0 removals
  • Gameplay
  • Balance
changedPirate Code was released one year ago! Since then, based on feedback from you, the players, major portions of the game have been improved. I didn't want to pass up this opportunity to give an update on the next release. It would have been nice to release the update today, but the real world doesn't always work out perfectly like that and I didn't want to give you a half-tested update. What I can do is tell you what's coming...
addedShip Upgrades!If you've played Pirate Code much then you probably know that all those glorious experience points you earn in battle only go to the ships with captains assigned. This is because the ships don't gain levels - the actions do - and ships learn new actions from captains. All that will remain the same, but now ships themselves can also gain levels. But I didn't just want to give each ship a stat boost every time it gained a level. I like that fact that every time you come up against a Falcon in battle that you know basically what to expect. Instead I devised a system of ship upgrades. Every time your ship gains a level, it get's an upgrade key, and each upgrade key can unlock a ship upgrade.
changedUpgrade CategoriesThis is a strategy game and my goal is always to push you to make tough choices to gain the upper hand. Ship upgrades are no exception. There are three categories of ship upgrades: offense, defense, and support. At any given time you can only choose one upgrade for each category. So for example, if you have offensive upgrades Molo Drain and Clockwork Killer, you'll have to pick if you want to regain some life when you attack a Molo ship or do extra damage against clockwork ships - but you can't have both! Furthermore, each category has a single large upgrade that you could unlock instead of the three smaller upgrade. But it takes three keys, so you'll have to play with the ship for a while with no upgrade and if it turns out to be an upgrade you don't like then you're stuck with it. On the flip side, the larger upgrades are more powerful! Tough choice!
addedComing Soon!The update is coming soon! Ship upgrades add another layer of strategy to Pirate Code. After all, the enemies will have upgrades too. Besides the upgrades, there will be a number of smaller bug fixes and features, as well as a surprise that I'm not quite ready to reveal. Now go enjoy some cake!

Pirate Code was released one year ago! Since then, based on feedback from you, the players, major portions of the game have been improved. I didn't want to pass up this opportunity to give an update on the next release. It would have been nice to release the update today, but the real world doesn't always work out perfectly like that and I didn't want to give you a half-tested update. What I can do is tell you what's coming...

Ship Upgrades!

If you've played Pirate Code much then you probably know that all those glorious experience points you earn in battle only go to the ships with captains assigned. This is because the ships don't gain levels - the actions do - and ships learn new actions from captains. All that will remain the same, but now ships themselves can also gain levels. But I didn't just want to give each ship a stat boost every time it gained a level. I like that fact that every time you come up against a Falcon in battle that you know basically what to expect. Instead I devised a system of ship upgrades. Every time your ship gains a level, it get's an upgrade key, and each upgrade key can unlock a ship upgrade.

Upgrade Categories

This is a strategy game and my goal is always to push you to make tough choices to gain the upper hand. Ship upgrades are no exception. There are three categories of ship upgrades: offense, defense, and support. At any given time you can only choose one upgrade for each category. So for example, if you have offensive upgrades Molo Drain and Clockwork Killer, you'll have to pick if you want to regain some life when you attack a Molo ship or do extra damage against clockwork ships - but you can't have both! Furthermore, each category has a single large upgrade that you could unlock instead of the three smaller upgrade. But it takes three keys, so you'll have to play with the ship for a while with no upgrade and if it turns out to be an upgrade you don't like then you're stuck with it. On the flip side, the larger upgrades are more powerful! Tough choice!

Coming Soon!

The update is coming soon! Ship upgrades add another layer of strategy to Pirate Code. After all, the enemies will have upgrades too. Besides the upgrades, there will be a number of smaller bug fixes and features, as well as a surprise that I'm not quite ready to reveal. Now go enjoy some cake!

Source

Steam News / 24 April 2019

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