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Steam News24 February 20251y ago

Revamped Patch 0.4.7

This time for real! We are now looking towards the release of the Zino in the coming weeks. This will most likely be the final update for Revamped.

Full notes

Full Pinhead Adventures update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions3 changes0 removals
  • Fixes
  • Gameplay
  • UI and audio
changedGeneral The reticle will turn purple anytime Orbo is teleporting Tough boxes, televisions, umbrellas, and more have had their weight/throwing parameters adjusted Fixed the player fizzling every killed enemy after destroying a spiker nest with an eplosive or fully charged shot The player will no longer activate fizzle recharges by default Fizzle recharges can now only happen after obtaining the Hardlight Redirector Changed the Hl-Reflector to HL-Redirector and updated it's description The reticle will now turn purple whenever Orbo is teleporting Empty Dark Matter cells that were created by Orbo can now be properly incinerated for 35 coins
fixedLil Green The lab entry has been fixed
changedNests Large nests will only spawn enemies from unbroken parts
changedItem Scanner The screen on the Item Scanner will now show some info, if a scan is ready, how many objects were found, etc All scanned objects will have an icon showing what the item is The markers will now stay visible forever instead of 90 seconds Upon getting close enough to a marker, it will then be removed until another scan is completed The scanner will now bring the camera close when standing infront of the button Pressing the button multiple times without moving now works more consistantly Updated sounds for scanning, new sounds for scanning while held by orbo When placed into an inventory slot, all of the markers will be hidden unless you are close to orbo Upon opening orbo's inventory, the scanner will be triggered, updating any markers Interacting with orbo while he is presenting will also manually trigger a scan

Pinhead Adventures changes

changedGeneral The reticle will turn purple anytime Orbo is teleporting Tough boxes, televisions, umbrellas, and more have had their weight/throwing parameters adjusted Fixed the player fizzling every killed enemy after destroying a spiker nest with an eplosive or fully charged shot The player will no longer activate fizzle recharges by default Fizzle recharges can now only happen after obtaining the Hardlight Redirector Changed the Hl-Reflector to HL-Redirector and updated it's description The reticle will now turn purple whenever Orbo is teleporting Empty Dark Matter cells that were created by Orbo can now be properly incinerated for 35 coins
fixedLil Green The lab entry has been fixed
changedNests Large nests will only spawn enemies from unbroken parts
changedItem Scanner The screen on the Item Scanner will now show some info, if a scan is ready, how many objects were found, etc All scanned objects will have an icon showing what the item is The markers will now stay visible forever instead of 90 seconds Upon getting close enough to a marker, it will then be removed until another scan is completed The scanner will now bring the camera close when standing infront of the button Pressing the button multiple times without moving now works more consistantly Updated sounds for scanning, new sounds for scanning while held by orbo When placed into an inventory slot, all of the markers will be hidden unless you are close to orbo Upon opening orbo's inventory, the scanner will be triggered, updating any markers Interacting with orbo while he is presenting will also manually trigger a scan

This time for real! We are now looking towards the release of the Zino in the coming weeks. This will most likely be the final update for Revamped.

General The reticle will turn purple anytime Orbo is teleporting Tough boxes, televisions, umbrellas, and more have had their weight/throwing parameters adjusted Fixed the player fizzling every killed enemy after destroying a spiker nest with an eplosive or fully charged shot The player will no longer activate fizzle recharges by default Fizzle recharges can now only happen after obtaining the Hardlight Redirector Changed the Hl-Reflector to HL-Redirector and updated it's description The reticle will now turn purple whenever Orbo is teleporting Empty Dark Matter cells that were created by Orbo can now be properly incinerated for 35 coins

Lil Green The lab entry has been fixed

Nests Large nests will only spawn enemies from unbroken parts

Item Scanner The screen on the Item Scanner will now show some info, if a scan is ready, how many objects were found, etc All scanned objects will have an icon showing what the item is The markers will now stay visible forever instead of 90 seconds Upon getting close enough to a marker, it will then be removed until another scan is completed The scanner will now bring the camera close when standing infront of the button Pressing the button multiple times without moving now works more consistantly Updated sounds for scanning, new sounds for scanning while held by orbo When placed into an inventory slot, all of the markers will be hidden unless you are close to orbo Upon opening orbo's inventory, the scanner will be triggered, updating any markers Interacting with orbo while he is presenting will also manually trigger a scan

The Zino coming soon! As always, feel free to follow us on X, Youtube, or here on the Steam forums!

Source

Steam News / 24 February 2025

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