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Steam News22 April 20188y ago

Update 3.6: VFX, Attendant, Bugfix, Tidy up 23042018

Update 3.5 23042018 If you haven't written a review we'd appreciate it :-) VFX: Added flame vfx for summoned entity. Lightning vfx for left and right drains. Attendant: Call attendant functionality now implemented.

Full notes

Full Pinball Evolution VR update

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What changed

0 fixes0 additions1 change0 removals
  • UI and audio
changedUpdate 3.5 23042018 If you haven't written a review we'd appreciate it :-) VFX: Added flame vfx for summoned entity. Lightning vfx for left and right drains. Attendant: Call attendant functionality now implemented. If ball is stationary for 10 or more seconds, table screen will show instructions to retrieve ball to launch lane. X for gamepad, start button for motion controllers. Floor will now automatically teleport ball back to launch lane. Hide hands: Added hide hands functionality to menu. This will hide hands and switch off hand collision, button presses will start function. Deactivated table flipper buttons. We have done this as the best play experience is with either gamepad or motion controller buttons. Deactivating the table flipper buttons also stops an issue with motion controllers accidentally triggering an unwanted flipper press. Removed unused menu items. Updated engine to latest stable version. Thank you, Evo Team.

Pinball Evolution VR changes

changedUpdate 3.5 23042018 If you haven't written a review we'd appreciate it :-) VFX: Added flame vfx for summoned entity. Lightning vfx for left and right drains. Attendant: Call attendant functionality now implemented. If ball is stationary for 10 or more seconds, table screen will show instructions to retrieve ball to launch lane. X for gamepad, start button for motion controllers. Floor will now automatically teleport ball back to launch lane. Hide hands: Added hide hands functionality to menu. This will hide hands and switch off hand collision, button presses will start function. Deactivated table flipper buttons. We have done this as the best play experience is with either gamepad or motion controller buttons. Deactivating the table flipper buttons also stops an issue with motion controllers accidentally triggering an unwanted flipper press. Removed unused menu items. Updated engine to latest stable version. Thank you, Evo Team.

Update 3.5 23042018 If you haven't written a review we'd appreciate it :-)

VFX

Added flame vfx for summoned entity. Lightning vfx for left and right drains.

Attendant

Call attendant functionality now implemented. If ball is stationary for 10 or more seconds, table screen will show instructions to retrieve ball to launch lane. X for gamepad, start button for motion controllers. Floor will now automatically teleport ball back to launch lane.

Hide hands

Added hide hands functionality to menu. This will hide hands and switch off hand collision, button presses will start function. Deactivated table flipper buttons. We have done this as the best play experience is with either gamepad or motion controller buttons. Deactivating the table flipper buttons also stops an issue with motion controllers accidentally triggering an unwanted flipper press. Removed unused menu items. Updated engine to latest stable version. Thank you, Evo Team.

Source

Steam News / 22 April 2018

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