Full notes
Full Pinball Deluxe: Reloaded update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Fixes
- Gameplay
- UI and audio
- Performance
Pinball Deluxe: Reloaded changes
Overview
Preparing for a holiday event
Game engine update
Bug fixes for various tables
Table Changes
[Space] Fixed an issue where the Boost 2x multiplier was not being applied.
Other Changes and Bug Fixes
Upgraded the game engine to fix several issues
Removed unnecessary asset references that were causing memory clogging
Changed the analytics solution
Fixed a typo in messages on Wild West and Apparatus tables
[Wild West] Resolved a bug where daily challenges didn’t correctly account for scores over 2 billion
[Apparatus - Puzzle] The cabinet now correctly displays the high score on the table
[Space] Fixed an issue with the "Activate 70 rollovers" challenge so the top rollover is counted correctly when launching the ball
Adjusted data tracking during play to prevent unexpected memory usage
Fixed an issue where Tradewinds lacked a play button on the game over screen
Various other bug fixes
Source
Changelog.gg summarizes and formats this update. How we read updates.
