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Steam News18 October 20223y ago

Small update 2.5.1

Table layout, rules and logic changes: - [Brix] Slightly toned down the difficulty of the last few level - [Jukebox] The Rhythm game will now award a 'Perfect' bonus if 95% of the max possible score is achieved instead

Full notes

Full Pinball Deluxe: Reloaded update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions1 change0 removals
  • Gameplay
  • Server
changedTable layout, rules and logic changes: - [Brix] Slightly toned down the difficulty of the last few level - [Jukebox] The Rhythm game will now award a 'Perfect' bonus if 95% of the max possible score is achieved instead of 100%. The reason for the change is that it was basically impossible to achieve before (4 players ever managed to do it before now) - [Brix] Changed the target score for the High Score III achievement. Instead of 50M, it now ask for 40M. It previously had a completion rate of 0.01%
fixedOther changes: - Preventing the Mail screen from closing if it is waiting on the server to respond - Fixed an issue that would allow a reward message to be closed while the game is waiting for the server to confirm, preventing the reward from being disbursed - Removed the Lights Out play mode - Fixed an issue that would make cloud save unreadable for some French and German players - Removed the frame rate debugger which was causing trouble when mapping flipper keys to - or = - [Fastball-Issue#1] Fixed an issue with the running lights - [Fastball-Issue#1] Changed the batting cage Triple label from 300 to 500 to match the scoring value - [Fastball] Fixed an issue where the ball coming out of the Hit ramp would collide improperly with a ball rolling right underneath

Pinball Deluxe: Reloaded changes

changedTable layout, rules and logic changes: - [Brix] Slightly toned down the difficulty of the last few level - [Jukebox] The Rhythm game will now award a 'Perfect' bonus if 95% of the max possible score is achieved instead of 100%. The reason for the change is that it was basically impossible to achieve before (4 players ever managed to do it before now) - [Brix] Changed the target score for the High Score III achievement. Instead of 50M, it now ask for 40M. It previously had a completion rate of 0.01%
fixedOther changes: - Preventing the Mail screen from closing if it is waiting on the server to respond - Fixed an issue that would allow a reward message to be closed while the game is waiting for the server to confirm, preventing the reward from being disbursed - Removed the Lights Out play mode - Fixed an issue that would make cloud save unreadable for some French and German players - Removed the frame rate debugger which was causing trouble when mapping flipper keys to - or = - [Fastball-Issue#1] Fixed an issue with the running lights - [Fastball-Issue#1] Changed the batting cage Triple label from 300 to 500 to match the scoring value - [Fastball] Fixed an issue where the ball coming out of the Hit ramp would collide improperly with a ball rolling right underneath

Table layout, rules and logic changes: - [Brix] Slightly toned down the difficulty of the last few level - [Jukebox] The Rhythm game will now award a 'Perfect' bonus if 95% of the max possible score is achieved instead of 100%. The reason for the change is that it was basically impossible to achieve before (4 players ever managed to do it before now) - [Brix] Changed the target score for the High Score III achievement. Instead of 50M, it now ask for 40M. It previously had a completion rate of 0.01%

Other changes: - Preventing the Mail screen from closing if it is waiting on the server to respond - Fixed an issue that would allow a reward message to be closed while the game is waiting for the server to confirm, preventing the reward from being disbursed - Removed the Lights Out play mode - Fixed an issue that would make cloud save unreadable for some French and German players - Removed the frame rate debugger which was causing trouble when mapping flipper keys to - or = - [Fastball-Issue#1] Fixed an issue with the running lights - [Fastball-Issue#1] Changed the batting cage Triple label from 300 to 500 to match the scoring value - [Fastball] Fixed an issue where the ball coming out of the Hit ramp would collide improperly with a ball rolling right underneath

Source

Steam News / 18 October 2022

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