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Steam News20 September 20259mo ago

Patch Notes 1.0.3

Hub/New Day buttons: This patch aims to fix a strange situation in which the Hub/New Day buttons didn't work properly, only while using controller.

In this update2

Full notes

Full Piñata Go Boom update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes8 additions0 changes1 removal
  • Gameplay
  • UI and audio
  • Store
addedHub/New Day buttons:This patch aims to fix a strange situation in which the Hub/New Day buttons didn't work properly, only while using controller. We weren't able to reproduce this bug, so we changed the implementation of the buttons to use hotkeys, which simplifies the logic behind what each button does and how they interact with each other.
removedHub/New Day buttons:We've removed the toggle state between those two buttons and assign them to specific controller buttons, since this was also requested by a number of players.
addedHub/New Day buttons:Xbox Y/PS Triangle: Hub Xbox X/PS Square: New Day (to maintain the same button used in the Hub to start a new day)
addedAim attacks using mouse:Some players expressed interest in having more control over how they aimed the attacks, so we implemented a setting that allows you to walk using WASD/Arrows while aiming with the mouse cursor. Let us know if you have any feedback regarding this new feature!
addedAim attacks using mouse:This option isn't compatible with the Move with Mouse option, so only one of them can be selected at the same time.
addedAim attacks using mouse:Replaces toggle state for Hub/New Day buttons with shortcuts for controller players to avoid the situation in which those buttons did the wrong thing.

Piñata Go Boom changes

addedThis patch aims to fix a strange situation in which the Hub/New Day buttons didn't work properly, only while using controller. We weren't able to reproduce this bug, so we changed the implementation of the buttons to use hotkeys, which simplifies the logic behind what each button does and how they interact with each other.
removedWe've removed the toggle state between those two buttons and assign them to specific controller buttons, since this was also requested by a number of players.
addedXbox Y/PS Triangle: Hub Xbox X/PS Square: New Day (to maintain the same button used in the Hub to start a new day)
addedSome players expressed interest in having more control over how they aimed the attacks, so we implemented a setting that allows you to walk using WASD/Arrows while aiming with the mouse cursor. Let us know if you have any feedback regarding this new feature!
addedThis option isn't compatible with the Move with Mouse option, so only one of them can be selected at the same time.

Hub/New Day buttons:

This patch aims to fix a strange situation in which the Hub/New Day buttons didn't work properly, only while using controller. We weren't able to reproduce this bug, so we changed the implementation of the buttons to use hotkeys, which simplifies the logic behind what each button does and how they interact with each other.

We've removed the toggle state between those two buttons and assign them to specific controller buttons, since this was also requested by a number of players.

Xbox Y/PS Triangle: Hub Xbox X/PS Square: New Day (to maintain the same button used in the Hub to start a new day)

Please let us know if after this update the situation still occurs.

Aim attacks using mouse:

Some players expressed interest in having more control over how they aimed the attacks, so we implemented a setting that allows you to walk using WASD/Arrows while aiming with the mouse cursor. Let us know if you have any feedback regarding this new feature!

This option isn't compatible with the Move with Mouse option, so only one of them can be selected at the same time.

Full Patch Notes:

  • Replaces toggle state for Hub/New Day buttons with shortcuts for controller players to avoid the situation in which those buttons did the wrong thing.

  • Added the option to aim attacks using the mouse cursor for players who want more control

  • Added a small label in the Objectives tab telling players if they have redeemable skins, as some players didn't notice and finished the game without seeing them.

  • Added the Pinned Upgrade to the Daily Report so players have more information to decide whether they want to return to the Hub or do a New Day

Source

Steam News / 20 September 2025

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