Full notes
Full Pillars of Pantheon update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes1 addition2 changes0 removals
- Gameplay
- Balance
- Performance
addedNEW: Toggle Particle Effects and Orb Effects in Settings.
changedFIXES: Chest rarity weights, tower health/repair, Owl damage area, stuck level-up gem VFX, duplicate boss warning, lobby dummy targeting, projectile/tree collisions.
changedPERF: Better lobby return FPS, building validation cache, DoT optimization, enemy/VFX pooling.
Pillars of Pantheon changes
addedNEW: Toggle Particle Effects and Orb Effects in Settings.
changedFIXES: Chest rarity weights, tower health/repair, Owl damage area, stuck level-up gem VFX, duplicate boss warning, lobby dummy targeting, projectile/tree collisions.
changedPERF: Better lobby return FPS, building validation cache, DoT optimization, enemy/VFX pooling.
NEW: Toggle Particle Effects and Orb Effects in Settings.
FIXES: Chest rarity weights, tower health/repair, Owl damage area, stuck level-up gem VFX, duplicate boss warning, lobby dummy targeting, projectile/tree collisions.
PERF: Better lobby return FPS, building validation cache, DoT optimization, enemy/VFX pooling.
Source
Changelog.gg summarizes and formats this update. How we read updates.
