Full notes
Full Pillars of Eternity update
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What changed
0 fixes1 addition0 changes0 removals
- Gameplay
addedIn a new video on his YouTube channel , Obsidian studio design director Josh Sawyer dug into how he thinks about difficulty when making a game. Ultimately, he sees it as less a question of setting immutable challenges for players to overcome, and more anticipating what they want out of the experience and responding to that... Read more.
Pillars of Eternity changes
addedIn a new video on his YouTube channel , Obsidian studio design director Josh Sawyer dug into how he thinks about difficulty when making a game. Ultimately, he sees it as less a question of setting immutable challenges for players to overcome, and more anticipating what they want out of the experience and responding to that... Read more.
In a new video on his YouTube channel, Obsidian studio design director Josh Sawyer dug into how he thinks about difficulty when making a game. Ultimately, he sees it as less a question of setting immutable challenges for players to overcome, and more anticipating what they want out of the experience and responding to that... Read more.
Source
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