Full notes
Full PILGRIM update
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What changed
1 fix0 additions0 changes0 removals
- UI and audio
fixedFixed items not dropping when players die. - Stability improvements. - Fixed an issue where sometimes monsters wouldn't start patrolling after killing a player. - Vastly improved VOIP audio volume when players aren't directly facing each other. - Reduced overall game size by removing some redundant content and reducing texture sizes.
Fixed items not dropping when players die. - Stability improvements. - Fixed an issue where sometimes monsters wouldn't start patrolling after killing a player. - Vastly improved VOIP audio volume when players aren't directly facing each other. - Reduced overall game size by removing some redundant content and reducing texture sizes.
Source
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