Full notes
Full Pile Up! update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix0 additions0 changes0 removals
- UI and audio
fixedFixed the bug where the earned keys and xps won't be saved under certain conditions. ( if you had lost keys due to this bug, you will get your lost keys automatically ) -Fixed the bug where you can't unlock a new map if you unlocked the maps chill mode. -Fixed the initial loading bug on Sandbox mode. -Fixed the playtime continues counting on esc menu. + More fixes about seals & localization
Pile Up! changes
fixedFixed the bug where the earned keys and xps won't be saved under certain conditions. ( if you had lost keys due to this bug, you will get your lost keys automatically ) -Fixed the bug where you can't unlock a new map if you unlocked the maps chill mode. -Fixed the initial loading bug on Sandbox mode. -Fixed the playtime continues counting on esc menu. + More fixes about seals & localization
-Fixed the bug where the earned keys and xps won't be saved under certain conditions. (if you had lost keys due to this bug, you will get your lost keys automatically) -Fixed the bug where you can't unlock a new map if you unlocked the maps chill mode. -Fixed the initial loading bug on Sandbox mode. -Fixed the playtime continues counting on esc menu. + More fixes about seals & localization
Source
Changelog.gg summarizes and formats this update. How we read updates.
