Full notes
Full Pilam Sky update
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What changed
- UI and audio
Hi there! It's been a long time since last update! But we did a lot of interesting things and fixes:
- Added calendar
- Lighting system finally fixed
New difficulty curve, more honest and stable than before - Now enemies have guns and they don't hesitate using them - Tower build levels now have enemies which can be killed by building blocks! Throw them stronger - Cannonballs now should be bought - Added nice cannons' reloading animations - Added lighting for hangar - Enemies' hot air balloons are trying to dodge your spears now - Fixed errors that were appearing by pressing level loading button a lot of times when having active dialogue window - Hot air balloons' service works more stable now - Removed delay before Russian pilot's special attack - Fixed special attack animations for all the pilots when the special attack is re-used - Enemies don't fly up like crazy when the game resumes after pause - Fixed a saving error caused by exiting the game before ever "New game" or "Continue" were pressed - Changed hot air balloons characteristics a bit, including enemies ones - And a bunch of minor fixes and changes "under the hood". A bigger part of them is associated with damaging and dialogue systems Hope you enjoy this update!
Source
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