Full notes
Full Piko Piko update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Fixes
- Balance
- UI and audio
Patch Notes
Re-added upercut skill:
Other skills are now unlockable:
Fixed random Fire stage teleport glitch
Finished ice area
Added the final areas
Fixed some text errors
Fixed bug on the city special boss
Physics have been/are being redone
New damage system is being implemented
*There are still other issues in the game currently, but please do rest assured that we are doing our best to get things cleaned up as fast as we can! The "EXIT TO MENU" in-game pause menu option still does not work, and the SFX/music volume is still unbalanced, but we definitely haven't forgotten about these issues! Sorry for any continued inconvenience, however. This is still a work in progress, so please bear with us just a bit longer!
******
To all our Piko Piko fans,
This is an incremental update in terms of bug-fixes, but a huge one in terms of added content, since it now opens the entire game to testers -- you should now be able to complete it, from beginning to end! And there's a LOT to see and do.
The focus this period has been on getting it done, however, so there may be some leftover bugs from last time, as well as newly introduced ones, that could cause you some problems here and there. Such things come with the territory, however, and I think you'll agree that it'll all be worth it in the end once this game is finished and ready for its big debut!
Thanks for sticking with us throughout this process, and please be sure to watch this space for future updates as well. Take care, stay safe, and I look forward to reading your impressions in the community!
Speaking of, here are the usual links:
Bug Reports https://steamcommunity.com/app/1079200/discussions/1/
Feedback https://steamcommunity.com/app/1079200/discussions/2/
Enjoy!
Source
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