Full notes
Full Piko Piko update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
Piko Piko changes
Patch Notes
Full overhaul of Save Game System
Balloon Text dialog display system reworked for new text implementation.
Achievements have been added. (Temporary Icons)
All localized languages have been added. Japanese, Chinese (Simplified), Korean, French, Spanish, Portuguese. Formatting issues currently exist with the non-English but will be cleaned in time for launch.
New hit effect for when player hits an enemy.
*The latest patch can be found on the [pikoalphatest] branch of the game. Instructions on how to access it are within the link below.
https://steamcommunity.com/app/1079200
Hey there Piko Pikoers!
Thank you for your continued patience during the development process of the game! Marquet has been on a mad coding spree with continuing his work on overhauling the text system which now should include the fixes required for the speech bubble text display!
This has also allowed him to implement all of the localized languages, [Japanese, Chinese (Simplified), Korean, French, Spanish, Portuguese] into the game too which can be selected at the options screen before starting the game. Example gif below.
Although as mentioned above in the patch notes, currently all of the other non-English localized text currently have formatting issues with linebreaks and such. But we will be getting these adjusted and fixed before launch!
Now that major issue with the reworking of the text display system has been fixed, Marquet will be returning to the main development with the game and fixing the issues which currently exist.
Source
Changelog.gg summarizes and formats this update. How we read updates.
