What changed
1 fix2 additions1 change0 removals
addedThe entire game looks and feels mostly as it did before, but entirely runs on brand new optimized systems that are dynamic and quickly iterable! This means that I can finally start huge work on the front end; the foundation is set for me to create a huge game with tons of levels and much expanded gameplay!
changedI am so excited for what is to come. It may take a while but the first half of this year we should all see some big gameplay updates, changes, and expansions!
addedI am proud and can't wait to put big new stuff out!
fixedP.S. Thanks to everyone for the feedback about some oversights and bugs. They have hopefully all been addressed.
Pigskin Punter! changes
addedThe entire game looks and feels mostly as it did before, but entirely runs on brand new optimized systems that are dynamic and quickly iterable! This means that I can finally start huge work on the front end; the foundation is set for me to create a huge game with tons of levels and much expanded gameplay!
changedI am so excited for what is to come. It may take a while but the first half of this year we should all see some big gameplay updates, changes, and expansions!
addedI am proud and can't wait to put big new stuff out!
fixedP.S. Thanks to everyone for the feedback about some oversights and bugs. They have hopefully all been addressed.
Step 1 of my Pigskin Punter Master plan is (hopefully) complete!
The entire game looks and feels mostly as it did before, but entirely runs on brand new optimized systems that are dynamic and quickly iterable! This means that I can finally start huge work on the front end; the foundation is set for me to create a huge game with tons of levels and much expanded gameplay!
I am so excited for what is to come. It may take a while but the first half of this year we should all see some big gameplay updates, changes, and expansions!
I am proud and can't wait to put big new stuff out!
Enjoy for now,
-Brandonːmissingː
P.S. Thanks to everyone for the feedback about some oversights and bugs. They have hopefully all been addressed.
Let me know if you find any more!