Full notes
Full Pigs and Wolf update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- Balance
- UI and audio
- Performance
- Fixes
Pigs and Wolf changes
🛠 Demo Update / Patch Notes
After Steam Next Fest and Best Indie Games, we received a lot of valuable feedback from players. Thank you to everyone who tried the demo and shared your thoughts with us.
Since then, we’ve been working hard to improve and refine the game based on your suggestions.
✨ New Content
Added New Mobility Item
Added Trap System
Added Revive System
Added Campfire with Time Skip
Added Rabbit & Turtle Event Rewards
🥕 Carrot Sword
🐢 Rideable Turtle
⚙ Improvements
Improved Wolf AI (Wolves can now attack walls with visible damage cracks)
Houses can now be destroyed and collapse
Improved puzzle visuals
Adjusted puzzle difficulty
Improved building snapping when placing structures
Added Mouse Sensitivity option
Added Graphics Quality settings
Added more graphics settings options
Added localization TH / CN / JP / EN / RU / FR
Minigame “Rabbit & Turtle” balance is still in progress
Performance optimizations
🐛 Bug Fixes
Fixed an issue where items would not be unequipped from the player’s hand while running
Fixed an issue where empty inventory slots could not be selected
Players can now click the same inventory slot again to unequip the item
Fixed an issue where the mouse state displayed incorrectly
Fixed a bug where Rabbit & Turtle results appeared inconsistent on some devices
Fixed a performance issue when the wolf attacks the player
Fixed issues where rocks or obstacles could be walked through or cause players to get stuck
💬 Feedback
If you encounter any issues or have suggestions, please join our Discord and talk directly with us:
Your feedback helps us improve the game every day.
Thank you again for all the support ❤️ We’re continuing to improve the game together with the community.
Source
Changelog.gg summarizes and formats this update. How we read updates.
