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Steam News1 May 20262mo ago

Demo v0.4.0 update

Hello I'm developer Buri. Thank you for playing the Pierce Game demo. Based on your feedback, I've fixed the following issues: Fixed an issue where the beat and BGM were out of sync in Bloody Fixed an issue where the fi

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Full PIERCING - ピアスゲーム update

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Repeated intro

Hello I'm developer Buri.

What changed

3 fixes2 additions2 changes0 removals
  • Fixes
  • UI and audio
  • Gameplay
fixedBased on your feedback, I've fixed the following issues:
fixedFixed an issue where the beat and BGM were out of sync in Bloody
fixedFixed an issue where the final results screen wouldn't display after failing a game
changedMinor adjustments to Asha's character portrait
addedAdded a beat resynchronization function
addedTherefore, you can now resynchronize from the [ ♪ ] option in the upper left corner.

PIERCING - ピアスゲーム changes

fixedBased on your feedback, I've fixed the following issues:
fixedFixed an issue where the beat and BGM were out of sync in Bloody
fixedFixed an issue where the final results screen wouldn't display after failing a game
changedMinor adjustments to Asha's character portrait
addedAdded a beat resynchronization function

Thank you for playing the Pierce Game demo.

Based on your feedback, I've fixed the following issues:

  • Fixed an issue where the beat and BGM were out of sync in Bloody

  • Fixed an issue where the final results screen wouldn't display after failing a game

The following updates are included:

  • Minor adjustments to Asha's character portrait

  • Added a beat resynchronization function

In Pierce Game, I strive to synchronize the BGM and beat as much as possible, but sometimes synchronization issues can occur due to lag or in certain situations. Actually, this is quite difficult to achieve...

Therefore, you can now resynchronize from the [ ♪ ] option in the upper left corner.

You can also resynchronize using the ESC key or the Start button, so please try pressing them if you notice any discrepancies!

Source

Steam News / 1 May 2026

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