Full notes
Full Piece by Piece update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Gameplay
- UI and audio
- Fixes
Piece by Piece changes
Hi everyone,
It has officially been one week since Piece by Piece launched.
First, thank you. Launch week has been incredible for us. Seeing so many of you jump in, solve puzzles, experiment, share feedback, report bugs, and leave kind words has meant a lot to our team. Releasing a game is one thing. Watching people actually play it, talk about it, and connect with it is something else entirely.
If you are connecting with it, we'd love if you could leave a review. Reviews make a huge difference to an indie game like ours, and we'd love to hear your thoughts on the game!
Piece by Piece You may have also seen all the love surrounding the other Piece by Piece game, so of course, we had to celebrate each other! You can now grab the Piece by Piece Double Bundle. If you want to support both teams, you can find it here: Piece by Piece Double A cozy shopkeeping sim and a literal puzzle platformer. Same name. Very different vibes. Somehow it works.
We’ve also just pushed a small post-launch update based on early feedback and bug reports. Here’s what changed:
Added Controller Vibration to make puzzle solving more haptic
Added an option to turn off Controller Vibration in the settings menu
Added option to add seams between connected pieces, making it easier to see the notches of each piece
Added Exclusive Fullscreen option
Window Mode option is now a dropdown
Languages dropdown menu is now smaller and scrollable
Fixed small dropdown menu showing a slider even when unnecessary
Gamepad icons for Options tab navigation now adapt their positions based on language
Added option to disable floating UI
Game version now only displays in the main menu
Fixed tutorial text not changing on mouse movement or input
F11 now changes to fullscreen, not exclusive fullscreen
Fixed an issue where the debug menu would appear when pressing F1 twice
Fixed some VSync issues
Fixed an issue where players could not jump out of a portal without being forced into it
Technical
Added DirectX 12 as a launch option (Most players should not need this, but it may help if you have issues running the game with Vulkan)
Thank you again for an amazing first week. We’re excited to keep improving the game and share more about what you can expect for the future of Piece by Piece in the coming weeks. Cheers
Source
Changelog.gg summarizes and formats this update. How we read updates.
