Full notes
Full Pickup Basketball VR update
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What changed
- Balance
--- 1v1 AI --- -AI now jumps up to block the player if you go for a jump shot -AI can now steal the ball from you, with Harder difficulties stealing more often -Movement and Animation speeds tweaked -AI now turns away from the player at a more severe angle, to try and body block the player from stealing -AI can now make drives if the player is not in between them and the basket -AI can now make Fade Away and Step Back shots -Added Avatar pictures for AI in the wrist menu -AI can now sprint -Fixed bug with clearing ball not triggering the AI to go behind the 3 point line -Fixed bug with Out of Bounds triggering the wrong player against AI -Misc. Bug fixes for getting stuck in certain states --- Balance Changes --- -In 1v1, 2v2, and Horse games, players can now only hold on to the rim for 0.5 seconds after dunking or just grabbing the rim by itself, to help with goaltending problems. --- Experimental --- -Created Stamina system for sprinting, with test values in the Experimental Menu. Noticed people who liked to sprint just held it down the entire time, want to make it more of an on/off mechanic that you interact with. Try out different numbers and see what feels good! Message us on discord under #suggestions or #bugs and feel free to give us some feedback! https://discord.gg/Tqm4M4Bd34
Source
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