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Steam News4 August 20241y ago

Hot fix 0.4.0.2

Another small update containing some changes and fixes This will probably be the last update for awhile as we want to work on getting the project converted to UE5 and some more stuff added.

Full notes

Full Pick-a-Pocket update

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What changed

1 fix2 additions0 changes1 removal
  • Gameplay
  • UI and audio
  • Maps
addedThis will probably be the last update for awhile as we want to work on getting the project converted to UE5 and some more stuff added.
addedAdditions: New sound effect when under police light Updated catch meter visual icon to an eye
removedFixes: Stun particle effect now always displays when a player is swiped Police and players can no longer move around after the game ends The caught 'eye' indicator no longer fills up before the counter has reached 100 The clocktower's hands now tick for all players The selected map in the lobby menu now updates for clients who connect after the selection Host no longer receives multiple post game end screens when playing with others Tutorial camera is back to normal stats now register for other maps not just south dock yards police progress bar is no longer visible after game ends score board is no longer off center Railway colliders stop you from going on the tracks
fixedChanges: Can now see cat hats through walls Improved light in end screen Increased size of map select text Fixed bug where you could see fog and through level geometry in main menu Removed old fog system from rooftops Updated player movement and capsule to improve step height Caught meter is now 0-100 text is now bigger on map select slightly increased player step height

Pick-a-Pocket changes

addedThis will probably be the last update for awhile as we want to work on getting the project converted to UE5 and some more stuff added.
addedAdditions: New sound effect when under police light Updated catch meter visual icon to an eye
removedFixes: Stun particle effect now always displays when a player is swiped Police and players can no longer move around after the game ends The caught 'eye' indicator no longer fills up before the counter has reached 100 The clocktower's hands now tick for all players The selected map in the lobby menu now updates for clients who connect after the selection Host no longer receives multiple post game end screens when playing with others Tutorial camera is back to normal stats now register for other maps not just south dock yards police progress bar is no longer visible after game ends score board is no longer off center Railway colliders stop you from going on the tracks
fixedChanges: Can now see cat hats through walls Improved light in end screen Increased size of map select text Fixed bug where you could see fog and through level geometry in main menu Removed old fog system from rooftops Updated player movement and capsule to improve step height Caught meter is now 0-100 text is now bigger on map select slightly increased player step height

Another small update containing some changes and fixes

This will probably be the last update for awhile as we want to work on getting the project converted to UE5 and some more stuff added.

Additions: New sound effect when under police light Updated catch meter visual icon to an eye

Fixes: Stun particle effect now always displays when a player is swiped Police and players can no longer move around after the game ends The caught 'eye' indicator no longer fills up before the counter has reached 100 The clocktower's hands now tick for all players The selected map in the lobby menu now updates for clients who connect after the selection Host no longer receives multiple post game end screens when playing with others Tutorial camera is back to normal stats now register for other maps not just south dock yards police progress bar is no longer visible after game ends score board is no longer off center Railway colliders stop you from going on the tracks

Changes: Can now see cat hats through walls Improved light in end screen Increased size of map select text Fixed bug where you could see fog and through level geometry in main menu Removed old fog system from rooftops Updated player movement and capsule to improve step height Caught meter is now 0-100 text is now bigger on map select slightly increased player step height

Thank you all for playing we are keen to see what you guys think!

Check out our Website: https://www.amythica.com.au/

Join the discord to keep up to date: discord.gg/hptEDSkRpB

Source

Steam News / 4 August 2024

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