In this update1
Full notes
Full Picaro update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- UI and audio
- Gameplay
- Fixes
- Compatibility
Picaro changes
TL;DR:
Complete engine overhaul for better performance and stability
Major rendering, UI, and VFX improvements to reduce eye strain and flashing
Controller navigation improvements and full Steam Input support
Replays fixed (timing, desyncs, ghost behavior)
Audio stutters fixed
Steam overlay
Fewer stutters
Fewer crashes
Smoother gameplay overall
This is our biggest update to date and a major milestone for the game. We’ve performed a full engine overhaul, rebuilding core systems to improve performance, stability, visual comfort, and long-term maintainability. This update addresses many long-standing issues, especially around rendering, UI flashing, controller support, and replay desyncs, while also bringing full Steam feature integration online. This patch isn’t just about fixes; it lays the groundwork for smoother gameplay today and faster, better updates moving forward.
Engine & Performance
Overhauled game data and level data loading to significantly reduce initial gameplay stutters
Fixed multiple crashes and improved overall stability
Improved and streamlined game settings for clarity and usability
Rendering, UI & Visual Effects
Improved rendering pipeline
Fixed VFX flashes and multiple visual issues to reduce eye strain and improve visual comfort
Fixed flashing in the main menu
Fixed flashing caused by changing certain settings
Fixed particle system bug causing particles to get stuck on screen
Fixed particle system bug causing numbers to get stuck on screen
Fixed issue where health bars could display incorrect values
Fixed deck count tooltip incorrectly following the cursor
Audio
Fixed audio stutters for smoother, uninterrupted sound playback
Replays & Desync Fixes
Fixed bug causing deck counter to desync and display incorrect remaining deck count
Fixed bug causing replays to incorrectly display action timing and replay timeline
Fixed bug causing replays to desync and display incorrect room and card data
Fixed issue where replay ghosts could desync and show incorrect next moves
Controller & Steam Features
Improved controller navigation throughout the UI
Integrated Steam Overlay support
Integrated Steam Input support for improved controller compatibility
This update represents a huge step forward for the game, and we’re excited for everyone to experience the improvements. Have fun and thanks for playing our game!
Source
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