Steam success Previously not implmented, Steam success are coming in this update!
In this update2
Full notes
Full Phyto update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix1 addition3 changes0 removals
Gameplay
Events
Store
Maps
changedSteam successPreviously not implmented, Steam success are coming in this update!
addedSteam successThe number of Nibblers you kill, the highest challenge level you beat or even being able to finish a game without letting a creature get to your fruit with at least 100 shield... New challenges to overcome!
changedMeta progression and balanceThe power of purchased garden upgrades has been significantly increased, reinforcing the importance of meta-progression. Upgrading a plant now has a greater impact and makes it even stronger, a feeling that was previously mixed.
changedMeta progression and balanceMap ripening objectives, particularly at high levels, have been revised downwards, to offer shorter games and give more impact to the bonus objective.
fixedMiscellaneous fixesI took the opportunity to fix some minor bugs and install a better version of Unity.
Phyto changes
changedPreviously not implmented, Steam success are coming in this update!
addedThe number of Nibblers you kill, the highest challenge level you beat or even being able to finish a game without letting a creature get to your fruit with at least 100 shield... New challenges to overcome!
changedThe power of purchased garden upgrades has been significantly increased, reinforcing the importance of meta-progression. Upgrading a plant now has a greater impact and makes it even stronger, a feeling that was previously mixed.
changedMap ripening objectives, particularly at high levels, have been revised downwards, to offer shorter games and give more impact to the bonus objective.
fixedI took the opportunity to fix some minor bugs and install a better version of Unity.
Steam success
Previously not implmented, Steam success are coming in this update!
The number of Nibblers you kill, the highest challenge level you beat or even being able to finish a game without letting a creature get to your fruit with at least 100 shield... New challenges to overcome!
If you have already played, most of the success are retro-tracked. It means that your actual progression will be kept and all associated success will be unlocked at the first opportunity.
Meta progression and balance
The power of purchased garden upgrades has been significantly increased, reinforcing the importance of meta-progression. Upgrading a plant now has a greater impact and makes it even stronger, a feeling that was previously mixed.
Map ripening objectives, particularly at high levels, have been revised downwards, to offer shorter games and give more impact to the bonus objective.
Miscellaneous fixes
I took the opportunity to fix some minor bugs and install a better version of Unity.